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Effortlessly add multiplayer to your game with Fusion 2. Sync characters, variables, and more across the network, turning your offline project into an online experience in just a few clicks.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.23f1
Compatible
Compatible
Compatible
Package dependencies
2
This package needs other Asset Store packages in order to work.
Description

Elevate your multiplayer game development with the Fusion 2 Module for Game Creator 2, designed to seamlessly integrate Photon Fusion’s cutting-edge networking capabilities into your project.


This module ensures precise and efficient synchronization of characters, objects, and variables across all clients, delivering a smooth multiplayer experience.


Links 🔗


Documentation

Demo

Videos


Key Features: ✅


  • Complete Character Synchronization: Synchronize player characters across the network effortlessly.
  • Seamless RPCs: Use RPCs for real-time, networked interactions in Actions, Triggers, and Conditions.
  • Intuitive UI: Build multiplayer interfaces with ready-to-use UI elements for Session Lists, Region Selection, and more.
  • Engaging Room Chat: Enhance player communication with built-in room chat featuring visually appealing floating bubble messages.
  • Networked Variables: Synchronize Local and Global NamVariables and ListVariables to manage player lists, models, and more.
  • Automatic Look Tracking: Characters automatically track and look at networked objects, enhancing interaction and immersion.
  • Character Attachments Synchronization: Sync character attachments like weapons, gear, and cosmetics for consistent item visibility.
  • Comprehensive Network-Ready Features: Leverage a wide array of network-ready Actions, Conditions, Triggers, and properties.
  • Properties:The Game Creator 2’s robust properties system provides seamless access to essential network information from any session, including the current session, lobby, or player. This includes ping, username, and other vital data.
  • Network Topologies: All Fusion 2 topologies are supported
  • Pooling System: Fusion module comes with GC2 pooling system integration
  • Demos: Plenty of demo scenes to understand and get you started
  • Compatibility: Works with all Game Creator modules.
  • Documentation: Includes thorough setup and implementation guidance.

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If it’s been helpful for your project, please consider leaving a review—it really helps a lot! Your feedback makes a huge difference. 🙏

Technical details

Effortlessly add multiplayer to your game with Fusion 2. Sync characters, variables, and more across the network, turning your offline project into an online experience in just a few clicks.


Includes

  • Instructions
  • Conditions
  • Events
  • Properties
  • TIcons
  • Variable Value Types
  • UI Components to display any Session data
  • RoomChat UI System
  • Source code
  • Examples

Fusion (Game Creator 2)

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a month ago
Absolutely Amazing, Thank you
First of all I thought the other person complaining about the inventory module not being supported is out of place. Just like game creator 2 this mo...
License type
File size
40.7 MB
Latest version
1.2.7
Latest release date
Dec 29, 2024
Original Unity version
6000.0.23
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