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UInventoryGrid is a lightweight and easy-to-customize inventory grid management system for Unity projects, inspired by survival games like Escape From Tarkov, DayZ, and S.T.A.L.K.E.R.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.34f1
Compatible
Not compatible
Not compatible
Description

Whether developing a survival game, RPG, or any other genre, UInventoryGrid equips developers with the tools needed to create engaging and immersive gameplay experiences.


Its adaptable functionality and extensive customization options make UInventoryGrid the ideal solution for implementing an inventory grid system in Unity Projects.

Technical details

Key Features


Effortless Integration

UInventoryGrid seamlessly integrates into Unity projects, allowing for quick setup and easy incorporation into any game project.


Grid-based Organization

Items are neatly organized within a grid layout, offering a visually appealing and intuitive interface for players to manage their inventory. Each grid cell represents a storage space for items, promoting efficient organization and management.


User-friendly Interface

With intuitive drag-and-drop functionality, players can easily interact with items within the inventory grid, making it simple to move, rearrange, and interact with items.


Item Inspection

Detailed item information, including name, description, and attributes, can be accessed through item inspection. This allows for informed decision-making during inventory management and item selection.


Stacking and Splitting

UInventoryGrid supports stacking and splitting of items, enabling players to consolidate similar items into stacks or divide large stacks into smaller ones. This feature encourages efficient use of inventory space.


Item Usage

Players can seamlessly use items directly from the inventory grid, triggering various in-game actions such as equipping gear, consuming consumables, or utilizing crafting materials.


Item Rotation

To optimize storage space, items within UInventoryGrid can be rotated within the grid layout, facilitating efficient item arrangement and maximizing storage utilization.


Customization Options

UInventoryGrid offers extensive customization options to suit the unique requirements of any game project. From grid size and layout to item appearance and behavior, developers have full control over the system's customization.


Customizable Sound System

UInventoryGrid includes a customizable sound system for item interactions. Sounds can be assigned to actions such as moving, searching and clicking on items, enhancing the user experience. Developers can customize these sounds to fit the theme and atmosphere of their game.


Equipment Slots

UInventoryGrid allows for equipping items into specific slots based on item type. Each slot can be configured to accept one or more item types, providing flexibility in how equipment is managed. This system is fully customizable, allowing developers to define slot behavior and restrictions to suit their game's requirements.


Item Drop

UInventoryGrid supports item dropping functionality, enabling players to remove items from their inventory and drop them into the game world. This feature can be customized to determine how items appear and behave once dropped, providing a realistic and interactive experience.


Search Item

Search Item functionality is designed to replicate the immersive mechanics seen in Escape From Tarkov, providing players with a dynamic and engaging way to discover hidden items. When click the middle mouse button on an item, it triggers a search process that lasts for a specified duration.



Documentation

Created with AI

I utilized AI in my project to generate images for the icons and the background of the test interface. Specifically, I used Adobe Firefly to create these assets.

UInventoryGrid

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
2.3 MB
Latest version
1.2
Latest release date
Jul 3, 2024
Original Unity version
2022.3.34
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