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Object manipulation tools for Unity with custom keyboard shortcuts and previews
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.16f1 | Compatible | Compatible | Not compatible |
Additional compatibility information
The preview shader samples from Unity's depth texture. If you don't mind not having previews, all rendering pipelines will work including HDRP if you disable the preview setting.
Description
Object manipulation tools for Unity include scattering, placing, deleting, and snapping features with randomness settings, along with previews.
You can view the source code here.
https://github.com/dgjl333/placer
Features
- Automatically align the object to the surface normal.
- Scatter objects within a specified range with customizable minimum spacing.
- Customizable random rotation, scale, height setting.
- Delete objects within a specified range with a red highlighted outline.
- Snap already existing objects to the mouse position.
- Display a grey preview outline with intersection highlighted before placing objects.
- Custom shortcuts to speed up workflow.
- Dragging and dropping the object from the hierarchy will automatically convert it to the right prefab.
License agreement
Standard Unity Asset Store EULALicense type
File size
856.1 KB
Latest version
1.0.0
Latest release date
Mar 15, 2024
Original Unity version
2021.3.16
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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