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The system for managing the interface of virtual windows, folders and other elements of the operating system.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.23f1
Compatible
Compatible
Not compatible
Description

The system for managing the interface of virtual windows, folders and other elements of the operating system. This asset has a flexible architecture that can be integrated into your project, ranging from simulating an operating system to developing a file manager and cloud storage. The asset contains the UI package and the functionality of the main elements of interaction with the interface.


Manage windows on the desktop

Resizing, moving windows within the limited space of the desktop, transferring focus to the selected window, collapsing, expanding to full screen, closing.



Desktop

Files and folders can be dragged and dropped within the desktop along a given grid. This grid is flexibly configured and cell sizes are automatically calculated.



Folder system

The folder system is designed in such a way that it stores information about all its ancestors and child elements that are contained within it. The folder contains a workspace where other folders/files can be placed. There is also a check to see if the folder moves into itself or into its child.



Bottom taskbar

The taskbar displays open folders or files. On the panel, you can move the focus to the required window, as well as minimize / maximize the window.



System Alerts

A flexible pop-up message constructor with the ability to send an event depending on which button the user presses in this window. For example, calling an event after pressing the "Confirm" button. Created pop-up messages in the constructor can be called from any part of the code.



Central system manager

You probably won't need to search for the right script and try to figure out what it does. All basic settings can be made using a simple and flexible configurator of all the features of this asset in one place.



Network communication and local data storage

It is very easy to upgrade this asset for networking or local data storage. You will need to convert the serializable classes to the json format, which already stores all the information about folders, location, and so on. And work with this json file as you wish.



Basic set of UI elements

There is a stylish UI for the main elements of the operating system, which you can use in any of your projects.




Forum | Documentation | WebGL Demo | Windows Demo

Easy OS - Interface management system

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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a year ago
Fantastic!
This asset is easy to learn/configure. The creator did incredible work to lay down the basics so they can be built upon further. I have saved several ...
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