Over 11,000 five-star assets
Rated by 85,000+ customers
Supported by 100,000+ forum members
Every asset moderated by Unity
This plugin makes it easy to save and load content to / from files in Unity games. Many features can be implemented with just a single line of code.
Features
- Easily save and load objects and state to / from files
- Cross platform by default
- Encrypt the files you save with AES to secure your data
- Reduce the size of files with Gzip compression (potentially up to 95% reduction)
- Load and save spreadsheets in csv format
- Fast serialisation and deserialisation using json
- Read and write arbitrary data to files
- Compatible with most types
- Fully documented
- Support included
Supported Platforms
- Android
- iOS
- Universal Windows Platform
- Xbox
- Playstation
- Standalone (PC, Mac, Linux)
- And many more
Supported Scripting Backends
- IL2CPP (.NET 4.x and .NET Standard 2.0)
- Mono (.NET 4.x and .NET Standard 2.0)
All code is fully documented and detailed documentation is available on the website. All source code is included.
We are always looking for more things to add so any suggestions are more than welcome.
Tags: save game, load game, serialise, serialisation, serialiser, serialize, serialization, serializer, playerprefs, storage, JSON, save file, load file, import file, export file, encryption, excel, database, save, load, compression, gzip, aes, base64