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3D model of cute Priestess Girl. She will be a perfect healer companion for any RPG hero!
Render pipeline compatibility
The Built-in Render Pipeline is Unityโ€™s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.21f1
Compatible
Compatible
Compatible
Additional compatibility information

BUILT-IN, URP, AND HDRP INCLUDED

PDF. instruction on how to enable URP and HDRP is included as well.

Description

๐Ÿ”ฅ Priestess Girl

3D model of cute Priestess Girl. She will be a perfect healer companion for any RPG hero!


โŠน เฃช ห–โ‹†๏ฝก๏พŸ*๏พŸ ๏พŸห‹๏ฝกโ‹†๏ฝก . -ห–๏ฝกห‹ .๏ฝก*๏พŸ+.*.ห–๏ฝก+.ห‹.๏ฝก*๏พŸ+ห–ห– ๏พŸโ˜พ ๏พŸ๏ฝกโ‹†--ห‹

โญ Discord โ”† YouTube โ”† Instagram โ”† Unity

๊’ท๊’ฆ๊’ท๊’ฆ๊’ท๊’ท๊’ท๊’ท๊’ท๊’ท๊’ท๊’ท๊’ฆ๊’ท๊’ฆ๊’ท๊’ท๊’ท๊’ท๊’ท๊’ท๊’ท๊’ท๊’ฆ๊’ฆ๊’ท๊’ฆ๊’ท๊’ท๊’ท๊’ท


๐Ÿ‘‘ Key Features

๐ŸŒŸ Low-poly

๐ŸŒŸ Fully Rigged

๐ŸŒŸ Modular clothes

๐ŸŒŸ Apple Blendshapes

๐ŸŒŸ Easy Color Change

๐ŸŒŸ Magic Staff



๐Ÿ“‹ Polycount | The Character does not have LOD system

Priestess Girl in long dress (no cat ears)

๐Ÿˆฏ๏ธ Faces 36462 โŽ Tris 69090 โœณ๏ธ Verts 36776

Priestess Girl in short dress (with cat ears)

๐Ÿˆฏ๏ธ Faces 36204 โŽ Tris 68562 โœณ๏ธ Verts 36592

Priestess staff

๐Ÿˆฏ๏ธ Faces 4476 โŽ Tris 8498 โœณ๏ธ Verts 4661



โš™๏ธ Rig

This Character rig is based on Humanoid Skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. You can find a full list of additional bones here:

https://docs.google.com/document/d/1Ha-QlADaIByuqPAE1bcjxlR7r_7cqQCoGBRqOewsvpU


Characterโ€™s Rig has been tested with various animations, such as:

๐ŸŒŸ ALSv4

๐ŸŒŸ 3rd person standard animations

๐ŸŒŸ Female Interactions Animations

๐ŸŒŸ Mocap Library

๐ŸŒŸ ARLS + Horse Animset

๐ŸŒŸ Succubus AnimSet

๐ŸŒŸ Valley of the Ancient

๐ŸŒŸ Close Combat: Swordsman

๐ŸŒŸ Lyra Starter Game



๐Ÿ˜ก Blendshapes

Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.

Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

Body morphs allow you to regulate breast and butt size, make hair and nails longer/shorter, and switch between human/elf ears. Additionally, you can adjust the shape of modular cat ears attached to the cape.



๐Ÿ”ฅ Different Outfits and Modularity

The model is completely modular, you can remove or add any part you want.


๐Ÿ”ฐ Please note that:

Clothes can be taken off completely, and full-body is included.

Body texture has censored and uncensored (request) versions.

Adult parts are not modeled and do not have morphs or a rig. Itโ€™s only a plain texture.

To avoid body intersection through clothes the body is sliced into pieces.

Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!



โš”๏ธ Unity project

๐ŸŒŸ Supported version: 2021.3.21f1

๐ŸŒŸ Render pipelines: Built-in, URP, HDRP

๐ŸŒŸ Humanoid rig with eye bones, but no jaw bone.

๐ŸŒŸ For facial animations use Apple Blendshapes.

๐ŸŒŸ Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character.

๐ŸŒŸ Physics is not included.

๐ŸŒŸ AllPartsTogether.fbx file is included for customization.


โš”๏ธ Material ID Maps for

๐ŸŒŸ Skin

๐ŸŒŸ Eyes

๐ŸŒŸ Hair

๐ŸŒŸ Outfit Parts

A Material ID map is used for changing the colors of a BaseMap separately.

Use the included Material Instances to change the colors easily.


โš”๏ธ 4K Textures

๐ŸŒŸ BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive

๐ŸŒŸ 9 Texture sets - Body, Head, Eyes, Hair, Lashes, Clothes, Gold, Staff, CatEars

๐ŸŒŸ Textures are packed for better optimization



โบโ‚Šโœง โ‹† FAQ

๏นŒ๏นŒ๏นŒ๏นŒ๏นŒ

Q: Can I request customization? Are you available for commissions?

A: Unfortunately, I am unavailable for any kind of commission.

Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?

A: Yes, you can. File formats such as .fbx can be imported anywhere.

Please note, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot provide you with support for software I never have had any experience with, thus, I support only Maya, Unreal Engine, and Unity.

Q: Are clothes from other models compatible?

A: Some are compatible, and some are not. Please take a look at compatibility list.

Male | Female

Q: How to obtain additional source files?

A: Request them through e-mail ๐Ÿ“ง idafaber3d@gmail.com or in my discord server. For verification purposes, please attach the Invoice ID. Normally, I answer within 1-3 working days.

Q: Do advanced materials work without the Shader Graph?

A: No, however, Shader Graph is included in URP/HDRP by default. For Built-in, it is necessary to install the package.

Q: I don't need the advanced materials. How do I disable this feature?

A: You can simply switch it to the default material. For Built-in, use "Standard Double Sided". For URP, select Universal RP, then Lit. For HDRP, select High Definition RP, and then Lit. You can see the process in the video previews of my models.

Q: I still need help! How do I reach out?

A: The best way to contact me is through e-mail ๐Ÿ“ง idafaber3d@gmail.com. If you like, join my discord server via this link! Normally, I answer within 1-3 working days.

Q: Can I upload and use your model in WEB3?

A: No, it is prohibited to use my models for creating non-fungible tokens, or to use in other blockchains.

Q: Can I sell the model as a VRchat avatar?

A: No, it is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them.

Q: Can I sell your characters as art?

A: No, It is prohibited to sell images (.png, .jpg, .jpeg, etc.) of my models

Q: Can I sell my project files with your characters in them?

A: No, this is prohibited.

More information about the specific licenses and limitations is available in the Unity EULA FAQ and Terms of Service

โ‰ฝ^ยทโฉŠยท^โ‰ผ

Thank you!

Technical details

๐Ÿ‘‘ Key Features

๐ŸŒŸ Low-poly

๐ŸŒŸ Fully Rigged

๐ŸŒŸ Modular clothes

๐ŸŒŸ Apple Blendshapes

๐ŸŒŸ Easy Color Change

๐ŸŒŸ Magic Staff

๐Ÿ“‹ Polycount | The Character does not have LOD system

Priestess Girl in long dress (no cat ears)

๐Ÿˆฏ๏ธ Faces 36462 โŽ Tris 69090 โœณ๏ธ Verts 36776

Priestess Girl in short dress (with cat ears)

๐Ÿˆฏ๏ธ Faces 36204 โŽ Tris 68562 โœณ๏ธ Verts 36592

Priestess staff

๐Ÿˆฏ๏ธ Faces 4476 โŽ Tris 8498 โœณ๏ธ Verts 4661

โš™๏ธ Rig

This Character rig is based on Humanoid Skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. You can find a full list of additional bones here:

https://docs.google.com/document/d/1Ha-QlADaIByuqPAE1bcjxlR7r_7cqQCoGBRqOewsvpU

Characterโ€™s Rig has been tested with various animations, such as:

๐ŸŒŸ ALSv4

๐ŸŒŸ 3rd person standard animations

๐ŸŒŸ Female Interactions Animations

๐ŸŒŸ Mocap Library

๐ŸŒŸ ARLS + Horse Animset

๐ŸŒŸ Succubus AnimSet

๐ŸŒŸ Valley of the Ancient

๐ŸŒŸ Close Combat: Swordsman

๐ŸŒŸ Lyra Starter Game

๐Ÿ˜ก Blendshapes

Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.

Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

Body morphs allow you to regulate breast and butt size, make hair and nails longer/shorter, and switch between human/elf ears. Additionally, you can adjust the shape of modular cat ears attached to the cape.

โš”๏ธ Unity project

๐ŸŒŸ Supported version: 2021.3.18f1

๐ŸŒŸ Render pipelines: Built-in, URP, HDRP

๐ŸŒŸ Humanoid rig with eye bones, but no jaw bone.

๐ŸŒŸ For facial animations use Apple Blendshapes.

๐ŸŒŸ Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character.

๐ŸŒŸ Physics is not included.

๐ŸŒŸ AllPartsTogether.fbx file is included for customization.

โš”๏ธ Material ID Maps for

๐ŸŒŸ Skin

๐ŸŒŸ Eyes

๐ŸŒŸ Hair

๐ŸŒŸ Outfit Parts

A Material ID map is used for changing the colors of a BaseMap separately.

Use the included Material Instances to change the colors easily.

โš”๏ธ 4K Textures

๐ŸŒŸ BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive

๐ŸŒŸ 9 Texture sets - Body, Head, Eyes, Hair, Lashes, Clothes, Gold, Staff, CatEars

๐ŸŒŸ Textures are packed for better optimization

Priestess Girl

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License type
File size
713.9 MB
Latest version
1.1
Latest release date
Oct 11, 2023
Original Unity version
2021.3.21
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