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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.27f1
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1
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Description

GO SYSTEM Engine is the most complete top-down solution It is the best framework whether you are new to Unity, or an experienced developer. Clean code, good practices, optimizations, and a solid foundation allow creation of 3D games.

Work with GosystemsCharacterController 1.4v or Higher

This ADD-ON enables you to hold, swing and jump from one stick to another in a smooth and enjoyable interactive way for the player. It enables you to jump to the right and left in any direction you want. You can also change the direction of the player’s face and turn while hanging on the stick. You can move right and left on the stick to jump to the place. Whatever you want, create obstacles and challenges in your game and make your character swing on the stick.

Professional systems for your 3D game on the Unity engine are set it with one click

You need GoSystemsCharacter Controller In this package

Swing Stick system

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File size
2.6 MB
Latest version
1.0
Latest release date
Jan 5, 2024
Original Unity version
2021.3.27
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