Over 11,000 five-star assets
Rated by 85,000+ customers
Supported by 100,000+ forum members
Every asset moderated by Unity
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2023.2.14f1 | Not compatible | Compatible | Not compatible |
Shadowlace Armor.
Polygons: 39,871 (Total)
Vertices: 39,020 (Total)
Textures: 12 (4096 X 4096)
(The Mask, Necklace, boots, and gloves share a texture map)
Meshes (Comes with Ground models as well!):
- Top Armor (4 optional Textures 4096 X 4096)
- Shorts (4 optional Textures 4096 X 4096)
- Boots (4 shared optional Textures 4096 X 4096)
- Necklace (4 shared optional Textures 4096 X 4096)
- Mask (4 shared optional Textures 4096 X 4096)
- Gloves (4 shared optional Textures 4096 X 4096)
Texture Types:
- Diffuse Map
- Normal Map
- Roughness Map
- Metallic Map
- Includes Weight Maps for Cloth Physics inside a ZIP file..
Custom Shader:
I use a custom shader I made myself, I think if you take a look, you will enjoy it as well. It adds a place for roughness, Ambient Occlusion and lots of options while keeping it lightweight! (Shader IS Included!)
Body:
The Body that this fits is the Genesis 9 from DAZ3D (NOT Included). The body is not included. You can download DAZ3D for free and import the Genesis 9 body for free. To use the Genesis 9 body in your game, you must purchase that from DAZ3D here: https://www.daz3d.com/genesis-9-starter-essentials
The body partials that are included with the outfit are my own making, there is not tetures, they are simply there as a filler to show a general idea what it would look like on the DAZ3D body. The display images are with the DAZ3D Genesis 9 body.
Cloth Physics:
I also already setup the Cloth Physics for best appearance and optimization. Inside the "Extras.zip" is a weightmap for the Cloth Physics. To make use of this, you will need my Cloth Weightmap Tool (Hopefully will be in asset store soon!)
Ground Meshes:
All Ground meshes are created as well so it looks natural when laying on the ground, has 3 levels of LOD and collision.
Ivory Gladiator
