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The Voxel City Tileset is created to make large stylized cityscapes easily. This tileset looks great using both orthographic and perspective cameras, and can produce large city environments quickly.

New for V3 added destruction meshes allows for visually appealing city obliteration.

Perfect for
- City Sims
- Real Time Strategy
- Puzzle Games
- First Person
- Driving Sims
- Third Person

What You Get
-This pack contains 38 tiles (See screenshot). These 38 tiles have been chosen specifically to allow the most diverse city designs with as few tiles as possible.

-Destruction meshes pre split and easy to use, now you can destroy your city creations.

-Tiles contain 4 LOD meshes and a specifically designed collision mesh for optimized physics simulations.

-Editor tools to speed up city creation. Allows the user to quickly click, snap and rotate tiles with ease.

-Included lighting script is packaged which allows the user to toggle lights of each tile on and off, this can be done from the Inspector, or easily modified in the code.

Programmer Friendly
- Colors are easily changeable directly on the included texture.

- A single texture is used on all tiles, reducing texture switching at render to give maximum speed.

Documentation - Contains in-depth description and full list of features.

This is the first pack of many planned for release for this Voxel City series. If you have any tile suggestions, please get in touch.

Voxel City Tiles - Programmer Friendly (Pack1)

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License type: Single Entity
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Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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