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A kit for building any kind of road. From curvy race tracks, to busy city junctions. Supports elevations and ramps so your cities and tracks don't have to be flat and boring.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.7f1
Not compatible
Compatible
Not compatible
2019.4.33f1
Not compatible
Compatible
Not compatible
Additional compatibility information

The project materials are set up for URP, but is you change their shaders to "Standart" or any HDRP one so to make these assets compatible with any render pipelines you use.

Description

A kit for building any kind of road. From race tracks, to city junctions.


A key feature of this kit is that it includes elevated roads and ramps that let you create multi-level roads on terrain of varied heights.


Basically I could not find any construction sets that offer this degree of verticality, so I built one myself!


There are 3 sample scenes included in the package that demonstrate the different use cases. 


All meshes are quad only (good for subdivision) and optimised for low poly count. 


Really looking forward to your feedback on this one! Let me know if you'd like some improvements!

Technical details

Package content:

  • Number of prefabs: 25
  • Number of Sample Scenes: 3

Model Properties:

  • Quad only meshes: Yes
  • Average polygon count: 900 triangles per road module (together with all the optional sidewalks and guards)
  • Minimum polygon count: 100
  • Maximum polygon count: 1400
  • Textures: No
  • UV mapping: No
  • Animations: No

Materials: URP

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