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The pack includes Project with amazing Cyberpunk / Futuristic Recife City . You can easily use this Pack for populating your own Game Levels / Virtual Productions or even create Levels from scratch .
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version
Built-in
URP
HDRP
2021.3.6f1
Not compatible
Compatible
Compatible
2020.3.28f1
Not compatible
Not compatible
Compatible
Additional compatibility information

This package is designed for these two render pipelines: HDRP and URP pipelines. Materials are created with shader graphs that support HDRP and URP pipelines. The package was uploaded as an HDRP file. You can import the URP file in the package to use in your project.

Description

This Asset Package includes Showcased map with all Models / Materials . There are a lot of unique Meshes and Materials , There are tileable materials also and you can even create your own meshes to apply our tileable materials , And there are a lot of custom Neon / LED tileable materials so you can easy turn your meshes to beautiful Neon Holograms .

The pack includes Project with amazing Cyberpunk / Futuristic Recife City . You can easily use this Pack for populating your own Game Levels / Virtual Productions or even create Levels from scratch .

For all your promotional requests, technical support needs, suggestions, please open a ticket.

Here you can join Leartes Asset Platform Discord Server ( Cosmos ) to get discounts.

Technical details

Features:

  • High Attention to Details
  • Realistic look
  • Gameready / Optimized
  • Controllable parameters in Material Instances
  • Animated Neon Signs
  • Tileable Hologram Materials
  • Lots of Different Props
  • Building and Road Meshes
  • Different Tileable Materials

Number of Unique Meshes: 313

Collision: Yes .

LODs: Yes up to 4 LODs

Average Poly Count: around 2K up to 50K

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity

Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

Props: Buildings, Street Lamps, Billboards, TrashBoxes, Stairs, Containers, Hologram etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Architecture: Ground, Walls, Windows, Stairs, Pavement, Structures etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Number of Materials and Material Instances: 454

Number of Textures: 385

Number of Decals : 70+

Number of Particle Effects : 7

Texture Resolutions: 1K , 2K

Supported Development Platforms:

Windows: Yes

Mac: Yes


Render Pipeline Disclaimer:

This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Renders and animations are created in HDRP.Materials are created with shadergraphs which supports all pipelines.Please follow the information steps.

Cyberpunk City / Recife Environment

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License type: Single Entity
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Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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