Unity logo
Cancel
Cart
Applications
Sell Assets

Over 11,000 five-star assets

Rated by 85,000+ customers

Supported by 100,000+ forum members

Every asset moderated by Unity

Home
3D
Characters
Humanoids
Humans
This content is hosted by a third party provider that does not allow video views without acceptance of Targeting Cookies. Please set your cookie preferences for Targeting Cookies to yes if you wish to view videos from these providers.
1/6
Realistic Model of a villain-like character. Perfect for an horror/mystery/thriller setting.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2023.2.8f1
Compatible
Compatible
Compatible
Description

👉NOW INCLUDING A FREE COPY OF AHAB BONES, THE DEFINITIVE TOOL TO SIMULATE DYNAMIC AND SPRING BONES FOR YOUR RIGGED HAIRS, SOFT BODY PARTS, RIGGED CLOTHES, ETC.!


All screenshots are captured directly from Unity, with no post-processing—just custom shaders and proper lighting. A close-up demo scene is included to showcase the character under specific lighting conditions for each of the RP.


Character and clothes are included as a single Skinned Mesh. Character's body is fully completed. For demo purposes, hand-painted occlusion masks are used to hide skin poking through problematic garment areas. To adapt the character to your needs (delete occluded faces, change clothes, etc.) you may use a third-party software to edit the meshes. Check my YT CHANNEL HERE for specific videos about that.


⭐Features⭐

  • Facial Blendshapes: Over 200 included!
  • Custom Expression Manager included to create endless facial expressions from the runtime. Check the video for more info.
  • Rigged hair included (if any).
  • Fully rigged humanoid skeleton. Additional bones included to apply physics to specific garments (if any), such as backpacks, gun holsters, ribbons, etc.
  • Hair and backpack already have Ahab Bones applied!. Check the demo video HERE.

🎉 🎉Stay tunned for more characters to come!🎉 🎉

Technical details

Keynotes about the custom shaders used:


The custom skin and eye shaders, while inspired by those used in CC Tools, have been extensively reimagined and developed to become unique works on their own. They feature brand-new features as:


  • Subdermal color zones for a more pseudo-realistic look. Two modes avaliable.
  • Individual cutout masks to address clothes poking through in a straightforward manner.
  • An overall optimization and simplification of variables.
  • Skin pseudo-decals support.
  • Customized Shaders' GUIs.
  • Eye decals to give a unique touch to your characters' gaze!

Skin and Eye shaders for the BRP and URP were created with Amplify Shader. While not required, it's recommended for those wishing to edit them. The skin and eye shaders for HDRP was developed in Shader Graph. The hair (and brows and beard if any), as seen in the promo images, uses liltoon shader for the three render pipelines and is included in the pack up to version 1.7.2. under the MIT License. For the best possible results, especially for the skin, consider using a proper Post Processing Profile (an example is included for the three pipelines) and at least a 3-point lighting system (demo scenes are available for reference).


About the textures:


PBR: Diffuse, Metallic, Specular, AO, HDRP Mask Roughness, Normal (not always all for each mesh, adapted for each render pipeline).

Avergae size: 2K-4K.

Most textures used for clothes and skin have a size of 4K for demo purposes. You can easily downsize them to fit your project requirements.


Polycount:


Body (beard and brows -if any- attached), 18108 vertices, 17000 polygons

Briefs, 2544 vertices, 2445 polygons

Eyes, 324 vertices, 320 polygons

Pants, 5787 vertices, 5600 polygons

Shirt, 4379 vertices, 4291 polygons

Shoes, 3852 vertices, 3560 polygons

Tongue, 309 vertices, 296 polygons

Vest, 5256 vertices, 5114 polygons

Hair, 14478vertices, 19900 polygons

Hair ALT, 14378vertices, 18819 polygons


Character is presented in an unique mesh. Clothes are separated. The character can get fully naked and and get attached new clothes via third party softwares.


Ahab's Characters: Male#3

(not enough ratings)
4 users have favourite this asset
(4)
$34.99
Taxes/VAT calculated at checkout
License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
Secure checkout:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
690.2 MB
Latest version
1.3.0
Latest release date
Jul 22, 2024
Original Unity version
2023.2.8
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Unity logo
Language
Feedback
Partners Program
Partners
USD
EUR
Copyright © 2025 Unity Technologies
All prices are exclusive of tax
USD
EUR