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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
6000.0.25f1 | Compatible | Compatible | Compatible |
Description
Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.
The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.
5 recruitment of unique textures
recruitment of animation;
1x Agreeing
2x agreement
3x anger
3x attack
1x Death
2x disturbance
3x flight_attack
2x flight_idle
2x flight_move
1x flight_move_beack
1x flight_move_left
1x flight_move_right
1x hand wave
2x hit
3x idle
1x look to the side
1x Left_Walking
1x Right_Walking
1x Walk
1x Walk_Back
1x run
Technical details
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$24.99
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License agreement
Standard Unity Asset Store EULALicense type
File size
1.0 GB
Latest version
1.0
Latest release date
Mar 18, 2025
Original Unity version
6000.0.25
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