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A "tiny" aggressive monster with a grain tail
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.7f1
Compatible
Compatible
Compatible
Description

Some details about the Grainer creature 🐾


He likes to bury himself in the ground and attack unsuspecting prey.


Skin 1: Default skin used by creatures living in the fields.

Skin 2: Used by the species living in forests. Some moss grows on its back and tail.

Skin 3: This one is found in dense meadows and grasses.

Skin 4: The last one, the darkest and dirtiest, likes to spend his time underground, in swamps and caves.



Animation list:

  • idle (loop)
  • idle2 (loop)
  • walk
  • walk (root motion)
  • run
  • run (loop motion)
  • attack front both legs
  • attack back both legs
  • attack front jump bite (root motion)
  • attack front left leg
  • attack front right leg
  • attack front long jump kick (root motion)
  • attack left center leg
  • attack right center leg
  • attack spitt
  • attack tail (root motion)
  • get hit (root motion)
  • jump back doge (root motion)
  • push back (root motion)
  • battle roar
  • normal roar
  • drinking/eating start
  • drinking/eating (loop)
  • drinking/eating (end)
  • sleep start
  • sleep (loop)
  • sleep end
  • sleep in the ground start
  • sleep in the ground (loop)
  • sleep in the ground (end)
  • death

❗ Package consists of two folders for each render pipeline, select only the one you need.


❗ You need to download shader graphs in unity editor (package manager) for the package to work correctly.


Addicional features:

  • You can preview all animations on sketchfab
  • There is an additional fbx in the package with compression disabled for loop, walk and run animations.
  • Package also includes shaders so you can customize whether the Grainer has blood stained mouth or not.
  • If 25k triangles is too much for you, you can use lower LODs as higher ones, you can hardly see the difference.

If you have any questions, problems, suggestions or feedback please join my discord serwer

Technical details

Number of textures: 30 (15 for each render pipeline)

Texture dimensions: 4096x4096

Number of meshes/prefabs: 8 (4 for each render pipeline)

Animation count: 31

Rigging: Yes

UV mapping: Yes

LOD count: 4

  • LOD0: 15704 Vertices, 25740 Triangles
  • LOD1: 12245 Vertices, 19304 Triangles (75% LOD0)
  • LOD2: 8687 Vertices, 12869 Triangles (50% LOD0)
  • LOD3: 4093 Vertices, 5148 Triangles (20% LOD0)

Types of materials and texture maps: PBR

HDRP: BaseMap, MaskMap, Normal, Mask

URP: Albedo, MetallicSloothnessk, Normal, Mask


Grainer Creature

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License type: Single Entity
Single Entity
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Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
588.6 MB
Latest version
1.0
Latest release date
Oct 3, 2023
Original Unity version
2022.3.7
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