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XFur Studio™ 4 is the most complete fur rendering system for Unity. Trusted by hundreds of developers, XFur Studio™ 4 has been designed for extreme performance, quality and ease of use.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.23f1
Compatible
Compatible
Compatible
2022.3.0f1
Compatible
Compatible
Compatible
2021.3.0f1
Compatible
Compatible
Compatible
Description

Forum Thread | Documentation | Support | Twitter | Core Edition | Personal Edition | URP Edition | Team Edition


XFur Studio™ 4 - Team Edition allows you to add realistic, fully customizable and efficient GPU accelerated fur simulations to your models within minutes.


Far more than just a fur shader, XFur Studio™ is a full suite of tools including in-editor styling apps, runtime fur styling, grooming and shaving, physics and weather FX among many other features.


With over six years of improvements, iterations and extensive testing, XFur Studio™ 4 is our most complete and feature-rich release to date.


XFur Studio™ 4 - Team Edition is compatible with all platforms and rendering pipelines.


Remember you can tag us on social media or use the hashtags #madewithxfur or #xfur4 for your works, as we would love to see & share them!


Notices :

If you are looking for a more affordable version of XFur Studio­™ without the more advanced features, the Core Edition might be for you. For small teams and solo developers, we recommend our URP and Personal Editions. You can see a full breakdown of the differences between editions here.


This tool is not intended for human hair nor grass simulations. It uses a shell-based approach rather than compute-based strands. It is not intended for low-end mobile devices, and requires at least Open GLES 3.1 support.


If you have questions or need further information before purchasing this asset, please contact us here


Documentation and support are available in English only


The Tiger model shown in the promotional material is included with this asset.


The animal models featured in the promotional materials are not included with XFur Studio 4. They are displayed in the screenshots for demonstration purposes only.

Technical details

Features :

  • Top rated asset and stellar customer support for years
  • Full support for HDRP and URP in Unity 2021 LTS, 2022 LTS and Unity 6
  • Full support for the Legacy rendering pipeline
  • Compatible with Forward, Deferred and Forward+ rendering paths.
  • Support for motion vectors in HDRP (Unity 2021+) and URP (Unity 6+)
  • Full lighting and shadows support on a per-instance and per-material basis
  • Fully GPU accelerated, without requiring Compute Shaders support
  • In-Editor tools to shave, style and groom the fur all within the Unity editor and with a workflow familiar for artists used to 3D painting software.
  • Compatible with VR, AR and mobile
  • Highly scalable, from low detail fur for mobile games to extremely high resolution for close ups and cinematics
  • Advanced procedural color variation to produce natural looking fur without extra textures
  • Emissive Fur for magical creatures
  • Customizable curly fur
  • Procedural Fur maps generator, to create new looks for the fur with a single click
  • Dynamic LOD management
  • Dynamic masking, to remove fur from specific areas at runtime through stackable masks
  • UV based decals and emissive UV based decals for even more control over the fur.
  • GPU accelerated fur physics simulation on all platforms, even mobile.
  • Touch bending interaction with up to 8 sphere colliders per-model
  • Snow coverage / melting simulation
  • Other visual FX such as rain and blood are also supported
  • Fur painting, editing, shaving and grooming supported at runtime through an easy to use API for coders.
  • Basic fur editing at runtime can be done through 3D brush objects, easy to integrate with gameplay, with no coding required.
  • Full source code included and heavily commented.

Motion Vectors allow the fur to render without glitches nor ghosting when used together with motion based effects, such as Temporal Anti-aliasing or motion blur. In older Unity versions and in the Legacy Rendering Pipeline the fur may show some visual artifacts when used with motion-based effects.


Alpha / Beta versions and features of Unity are not supported. The use of LTS versions of Unity is highly recommended.

XFur Studio 4 - Team Edition

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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
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Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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