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g
I needed wireframes
7 years ago
giantkilleroverunity3d基于版本2019.1
This added a great effect to my project.
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Only mesh with triangle count less than 21,000 can be used. (mesh with more triangles are not guaranteed to be converted)
Maybe a YouTube tutorial can be a nice help for beginner. It's not an easy too handle Assets. Thanks anyway it's right price for this work
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来自发布商的回复:
回复时间 7 years ago
Update to the latest version. Vertex count limitation has been removed.
As for tutorial, Manual file with step-by-step guide is in the Documentation folder.
r
Great asset- thank you!
7 years ago
ramphulneillpartners基于版本2019.1
Starting to use it for AR Core work but having difficulty gaining mesh data from AR game objects to build wireframes. Anyone else had any trouble or solutions?
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s
It works...
7 years ago
spaceyjase基于版本2019.1
...exactly as it claims, desktop and mobile. I wasn’t too kean on creating wireframes in the modelling tools when hit with mobile limitations, so gave the free version a go. Worked perfectly, worth the small investment. Thank you!
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D
Review Adjusted
8 years ago
DgoodingIndi基于上一个版本 2018.5
Asset looks great, and works fast.
Thank you for adjusting the dll.
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来自发布商的回复:
回复时间 7 years ago
Please update package to the latest version v2019.1
It can be placed anywhere inside project and has no more restriction to be in specific installation location.
This package is amazing. I've been trying to code my own wireframe all day, but I kept running into stand-alone build issues. This package took care of everything! I have no build issues anymore. Just hoping it will work with skinned meshes. I highly recommend this package!
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