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Waterfall shader designed for versatile Toon/Cel/Anime aesthetics with simple user-friendly interactions.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.24f1
Not compatible
Compatible
Not compatible
Additional compatibility information

The default is using 2022 Unity editor with URP 14 so if the textures are pink and you are using 2021 editor in URP, install the included 2021 URP packge: WaterfallStylizedUnity2021(URP 12)


Unity 6 tested and verified working. (URP17).


Package dependencies
2
Description

🎮 Check out the live web demo here.


🎁 This package is currently included in the Neko Legends - All 3D & VFX Bundle


📦The package will have errors unless the free Shared Assets Demo dependency is installed.


✨The materials used are from my Neko Legends - Anime Cel Shader. However you can swap it out to something else so that it won't show up as solid pink.


This waterfall shader is ideal for both stylized and low-poly game environments. With easy customization options, you can adjust the colors, shine, foam, and wave patterns to your liking. What's more, it's interactive! This means you can make a game character enter and exit the waterfall more realistically to find treasure behind it!!


To enable this feature, simply attach the 'InteractorWaterfall' script to any game object. This allows the waterfall to dynamically open and close as the object moves through it. Currently, the shader supports interaction with one object at a time. For a live demonstration, check out our demo video.


Note: The demo scene StylizedWaterfall+CelShader.scene use the Neko Legends Cel Shader for background aesthetics, which complements the waterfall style. However, this is optional and not a requirement for using the waterfall shader. Use StylizedWaterfall (Base URP).scene if you do not have the Neko Legends Cel Shader.




Technical details

Waterfall Shader modifyable properties

  • base color
  • interaction radius
  • upper half
  • botom half
  • gradient
  • watergap
  • innter foam radius
  • flow speed direction
  • flow variation
  • shine color
  • shine concentration
  • shine diminish
  • shine vertical offset
  • shine scale
  • shine length
  • shime foam middle
  • shine bottom height
  • wave edge wobble speed
  • wave edge wobble amount
  • wave edge wobble distance
  • wave edge thickness
  • wave speed
  • wave thickness
  • wave distortion
  • wave noise scale


Splash Shader

  • splash texture
  • scale
  • thickness
  • noise strength

Waterfall Stylized Shader URP

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License type: Single Entity
Single Entity
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Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
11.4 MB
Latest version
1.3.0
Latest release date
Nov 18, 2024
Original Unity version
6000.0.24
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