11,000 種類を超える 5 つ星アセット
8.5 万人以上の顧客による評価
10 万人を超えるフォーラムメンバーが支持
すべてのアセットを Unity が審査済み
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u
Fantastic
2 years ago
unity_028AE3B1F1BC5DECE8ADバージョン 3.5a で
Nice, simple and easy to use. Exactly what I was looking for!
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1
0
You'll just see a pink scene after putting the raymarching script onto your camera. Money is gone
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1
4
パブリッシャーからの返信:
4 years ago に返信
Your project most likely uses HDRP/LDRP/URP, you can send me your invoice at contact(at)eideren.com for a refund.
R
2 Years no update!
4 years ago
Rensoburro_Takiバージョン 3.5a で
What shall I say - it was once good!
I change my review to 5 stars, should it ever come to an update with support for URP & the new unity versions.
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0
5
C
Doesn't really work according to instructions.
4 years ago
ClosingTimeバージョン 3.5a で
I followed the simple instructions but didn't really get any clouds.
I am guessing this plugin isn't regularily maintain, so it's deprecated.
There is a reason why it's so cheap...
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0
3
パブリッシャーからの返信:
4 years ago に返信
The description mentions that HDRP and LDRP are not supported, by the time I came back here to check on things unity came up with URP as well. The description will be updated shortly to include that one but I can't really do much more than mention it in the description as we can't set a maximum unity version, just a minimum one.
You can send me your invoice at contact(at)eideren.com for a refund.
M
Lightweight volumetric clouds
4 years ago
MixedupJimバージョン 3.5a で
This asset does have its limitation and is no where near as good as something like Overcloud.
However, it is super simple to set up and it has very little overhead which makes it perfect for VR development - and it is super cheap!
Only downside is that there is an issue with cloud shadows in VR which is a shame. Everything works perfectly in normal 3D games though.
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2
0
t
not work when build on android
4 years ago
templarfrankバージョン 3.5a で
work well when build on pc
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1
0
https://imgur.com/d5iERDu
https://imgur.com/HExNmgj
https://imgur.com/OM62Bb0
Time for some coffee.
Seriously though, took like 5 minutes to set up around my procedural planets. "Truly" volumetric raymarched clouds; foggy as you go through them and looks good on both sides.
Pictures are default clouds (just some variables changed). No post processing, deferred camera. Nothing fancy. Just 1 light (default directional).
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Hello,
Thanks for your work, your clouds probably the best one that I’ve ever seen before. It is amazing. However, I faced an issue when I apply your cloud work on Mac. It couldn’t show up through the Mac system, but it worked great on PC. Because we all build our latest version on the Mac system, so we have to figure it out asap.
Could you give me any directions or information related to this problem?
We appreciate it.
WhiizU
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高品質なアセット
11,000 種類を超える 5 つ星アセット
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8.5 万人以上の顧客による評価
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10 万人以上のフォーラムメンバーが支持
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