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1/5
Procedural generation of clouds using a shader. URP only supported.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
6000.0.22f1 | Not compatible | Compatible | Not compatible |
2022.3.7f1 | Not compatible | Compatible | Not compatible |
설명
A simple but robust shader for generating clouds. The clouds are porous and procedural. You can set the clouds to any color you want. Apply any noise pattern.
Take a look at examples of games that use this system and you will be convinced that the quality and performance are at a high level!
Features:
- Works fast
- URP
- Mobiles
🔄 REFUND POLICY - Read before buy
⚠️Character and background assets used in the promotional video, screens and tutorials are not included in the package.
Technical details
URP Procedural Clouds
(평가가 충분하지 않습니다)
$4.99
세금/부가세는 결제 시 반영됩니다.
라이선스: Single Entity
Refund policy
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License agreement
Standard Unity Asset Store EULA라이선스
파일 크기
560.3 KB
최신 버전
1.0
최신 릴리스 날짜
2025년 3월 13일
원본 Unity 버전
2022.3.7
지원
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