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Elevate Unity graphics on PC and consoles with URP+, blending URP simplicity with HDRP visuals.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本 | 内置渲染管线 | 通用渲染管线(URP) | 高清渲染管线(HDRP) |
---|---|---|---|
6000.0.23f1 | 不兼容 | 兼容 | 不兼容 |
2023.2.20f1 | 不兼容 | 兼容 | 不兼容 |
其他兼容性信息
Supports Unity 2023 from 2023.2.20f1.
Supports Unity 6 from 6000.0.23f1.
描述
Overview
URP+ is a premium asset that pushes the visual quality of the Universal Render Pipeline to near HDRP standards. Perfect for developers looking to enhance their projects with advanced graphical features, without the complexity of HDRP.
Shaders
- Simple Lit
- Lit
- Lit Tessellation
- Complex Lit
- Complex Lit Tessellation
- Layered Lit
- Layered Lit Tessellation
- Fabric
- Hair
- Eye
Lighting Models
- Approximation Specular(from URP) and Physical Based Specular(GGX from HDRP)
- Iridescence (Thin-Film) and Pre-Integrated Iridescence
- Translucency and Pre-Integrated Subsurface Scattering (SSS)
- Anisotropy
- Sheen (for real realistic fabric materials)
- Clear Coat & Second Normal (for a more realistic rendering of the coating)
Transparent Render
- Refraction and Chromatic Aberration
- Depth Write and Depth Test.
- Semitransparent Shadows(like in Built-in shaders)
- Alpha channel remapping
- Alpha Clipping and Shadow Treshold
- Alpha To Mask (reduce the excessive aliasing)
Displacement
- Per-Vertex Displacement
- Per-Pixel Displacement(Parallax Occlusion Mapping) with Depth Offset
- Tessellation or Phong Tessellation with Edge Length/Distance fade
General Improvements
- Normal Mode options (Flip/Mirror/None)
- Mapping functions: mask mapping and detail mapping, such as in HDRP
- Thread Mapping specifically designed for fabric shaders
- Emission Fresnel effect for glowing materials
- High-Quality Depth Normals to improve/optimize Screen Space Ambient Occlusion (SSAO)
Additional Features
- Layered shader with vertex color integration and height blending
- Rain/Snow & Weather Controller for dynamic environmental effects
- Horizon Occlusion and Specular Occlusion (From Ambient Occlusion (AO) or GI-based)
- MicroShadows (Micro shadowing gives the impression of extremely detailed lighting that can capture small details)
- Geometric Specular Anti-Aliasing, including a variant for ClearCoat surfaces
Conclusion
URP+ is a feature-rich solution to enhance Unity project visuals through URP, and at the same time, it's also a creator's dream come true due to its ease of use for enhancing realism and beauty in Unity-based projects.
Links
技术细节
URP+ 2023 - Improved Universal Render Pipeline
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$34.99
增值税将在结算时计算
许可证类型:Single Entity
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