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Unlit terrain shader - is a high performance shader based on texture splatting technique. High performance is achieved by minimizing calculations done inside the shader. This is accomplished by removing all light calculations and adding pre baked texture (shadow map) that contains information on lights and shadows. Texture splatting allows reducing tile textures sizes which greatly reduces memory usage.

Texture splatting and minimal amount of calculations makes this shader perfect choice for mobile projects.

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Unlit Terrain Shader

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License type: Single Entity
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Recommended for individuals and small businesses.
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Recommended for large enterprises working across multiple locations.
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File size
2.2 MB
Latest version
1.0
Latest release date
Mar 28, 2016
Original Unity version
5.0.0
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Over 11,000 five-star assets
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