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A tri-planar shader supporting ALL render pipelines (Built-In, URP, HDRP). It also features MaterialPropertyBlocks and an easy to use Scripting API.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.30f1
Compatible
Compatible
Compatible
Additional compatibility information

HDRP and URP shaders are based on Shader Graph.

Description

Links: Manual


Try before you buy. Download the demos:

Android Demo (URP)

Pc Demo (HDRP)


Features


✔️ URP, HDRP and Built-in support


✔️ Supports normal maps, metallic/gloss maps, occlusion maps


✔️ Material Property Block Support


✔️ Scripting API: One API for all render pipelines.

You don't have to concern yourself with what RP you are on right now.

Your code stays the same, everywhere!


✔️ No coding skills required:

All properties are accessible through the shader inspector too.


✔️ Multiple shader variations:

Simple (performance), Complex (high quality)


✔️ Multiple shader layouts:

Optimized for often required use cases like

Top/Middle/Bottom, X/Y/Z, SingleTexture.


✔️ Based on Unity shaders:

It supports anything the normal shaders do (GPU instancing).


✔️ Shader Graphs for URP and HDRP: Modify the shaders to your liking.


✔️ Shader documentation:

Everything is documented with comments so you can follow along easily.


✔️ Demos: All shaders (and variations) are presented in demo scenes with a ready-to-go UI.


✔️ Full Source Code included!

I publish this asset with full source code because as a developer I know how annoying it is to not have source code access. If you like it then please remind others to purchase the plugin. Don't just copy and paste it everywhere. Thank you ❤️


✔️ Supports Unity 2020, 2021, 2022, 2023, Unity 6 ... LTS


⚠️ NOTICE: This is not a terrain shader. It can be used on terrains too but it will treat the terrain mesh just like any other mesh (no texture layering). There are excellent solutions for terrain shading available (Mega Splat).




✍️ Usage

Import the asset and open one of the demos (Assets/Kamgam/TriplanarShader/[BuilltIn or URP or HDRP]/Demo). Copy whatever you need and delete the rest. The shaders themselves do not requirey any scripts to work. If you want to modify the shader properties at runtime then take a look at the Scripting demos.


HINT: The demos are ready to build (in case you just want to try them out on your device).

You will find the shaders in the shader dropdown.


Built-In > Triplanar/BuiltIn/..

URP > Universal Render Pipeline/Triplanar/..

HDRP > Triplanar/HDRP/..



☎️ Support


If you have any questions please write to office[at]kamgam.com. Please be patient, replies may take a few days. Please include your Asset Store Order Nr and Unity version in your request.

Thank you.



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Unified Triplanar Shader & Material Property Block API

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$19.99
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License type: Single Entity
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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
44.8 MB
Latest version
1.1.0
Latest release date
Sep 11, 2024
Original Unity version
2020.3.30
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Unified Triplanar Shader & Material Property Block API
$19.99