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VFX
着色器
1/2
An Uber Shader specialised in rendering Alpha Blended objects like sprites.
It supports lots of features including:

Normal Mapping
Specular Mapping
Emission Mapping
Mulitple Blend Modes
Hue/Saturation color adjustment
Rim Lighting
Fog
Shadows
View-space normals (for more realistic lighting without the need for vertex normals)
Optional Depth writing
Both Pixel AND vertex lighting supported.

It has a nifty Shader GUI meaning its very easy to use. It's also modular so features you don't use don't impact performance at all.
Because all the features are usable in a single render pass (using vertex lighting) it works really well with skeleon based animations or sprites with submeshes (eg Spine animations).

Full read me and more info here!

Uber Shader for Sprites

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FREE
许可证类型
文件大小
166.3 KB
最新版本
1.06
最新发布日期
2020年11月9日
原始 Unity 版本
2020.1.10
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