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P
Not compatible with URP
8 months ago
Prudentibus基于版本1.5
Just mention it in description =\
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2
0
M
Doesn't work.
2 years ago
MaxwellFury基于版本1.5
Shader doesn't work as advertised. Breaks a model's shape and/or cover it entirely even at lowest value. Not possible to use on models that already have custom shaders. Unity versions 2022 & 2023.
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1
2
S
error
3 years ago
SimonYu999基于版本1.5
Shader error in 'Environment Starter/Standard Intersection Mask Terrain': actual parameter #6 must be same type as formal out parameter ("mixedNormal") at line 86 (on d3d9) I use unity2017
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1
1
来自发布商的回复:
回复时间 3 years ago
This is not a review, but a bug report. Leaving a bug report as a review won't get you anything fixed. You need to contact the dev, take this as useful advice for really anything in game development if you want to get anywhere.
o
Doesn't work on URP
4 years ago
oulmaneidris基于版本1.5
I don't know if it works well or not but it is not compatible with URP, fortunatly this a free version that spared me from buying the payed one and not use it.
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4
4
s
Great asset
4 years ago
svaldenegro基于版本1.5
he do it for free, that's enough
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0
0
T
I'm sure this works for most things...
4 years ago
TeamScionica基于版本1.5
but with... low poly assets that dont have UV maps, and point all the vertex's to a single point on a texture, it really messes with its ability to look good. I also saw color missmatch on the ground texture and the texure on the mesh that bled upwards. I did however try it on the standard-texure method objects in the demo scene and they worked AWESOMELY, things blended just fine! I'm sure its my low poly things that are the issue.
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0
0
l
for free?
5 years ago
lem2802基于版本1.5
I mean there are many assest like this one but you have to pay, it's not perfect, but for free it's awesome
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0
0
Z
it`s not work in HDRP
5 years ago
ZhangLeZe基于版本1.5
it`s not work in HDRP
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2
3
V
Bummer, Appears to be broken
5 years ago
VoxelBoxer基于版本1.5
A shame, I really needed something like this for my project and didn't want to resort to Microsplat, but as soon as the provided mask material for terrains is applied, "Standard Intersection Mask Terrain" the terrain texture entirely disappears and you just have an invisible gound.
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0
0
F
Doesn't support Instanced Terrain
5 years ago
Fibonaccov基于上一个版本 1.4
Would have liked to use and purchase the pro version to support the dev but unfortunately terrain disappears as soon as I enabled Terrain Instancing in the Terrain settings.
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0
1
来自发布商的回复:
回复时间 5 years ago
Hi there. The Pro version uses a completely different approach for this feature and works with instanced terrain so you should be good to go to use it.
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