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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.25f1
Not compatible
Compatible
Not compatible
Description

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Looking for a huge discount? Get all OccaSoftware assets and tools when you buy the OccaSoftware Bundle.


OccaSoftware presents: Super Simple Cel Shader for URP


Lightweight cel shader for Unity URP with a clean material editor and main light shadowing support. Easy to customize or extend in Shader Graph.


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Technical details

Includes

  • One Custom Function Node HLSL File
  • One Cel Shader Shader Graph
  • 5 Sample Materials
  • Editor Script
  • Assembly Definition

Demo Includes

  • One Demo Scene
  • 3 Models (Suzanne, Torus Knot, Sphere)
  • Camera Rotation and Light Rotation Script
  • Floor Demo Material
  • Post Processing Volume
  • 3 Normal Maps (CC0 licensed from AmbientCG)

Super Simple Cel Shader for URP

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License type: Single Entity
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2 years ago
Lightweight yet effective!
This is a Cel Shader that takes into account your lighting settings in your project! It does an excellent job working right out of the box. Make sur...
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