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Unity版本 | 内置渲染管线 | 通用渲染管线(URP) | 高清渲染管线(HDRP) |
---|---|---|---|
2022.3.0f1 | 兼容 | 兼容 | 兼容 |
- This package uses Shader Graph with Built-In, Universal, and HDRP targets. As such, it is compatible with Built-In, HDRP, and URP pipelines. It is also compatible with Custom RPs that maintain compatibility with Shader Graph rendering.
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OccaSoftware presents: Deep Surfaces
Create stunning pseudo-volumetric materials like ice, crystals, and gems with our flexible Deep Surfaces Shader for Unity.
Key Features:
- Multi-Layered Rendering: Simulate complex, deep surfaces using parallax occlusion mapping
- Dynamic Glow Effects: Add depth-based emissive glows to enhance visual impact
- Customizable Properties: Fine-tune surface color, normals, and roughness for perfect materials
- Shader Graph Integration: Easily modify and extend shader capabilities
Perfect for:
✓ Fantasy environments
✓ Sci-fi interiors
✓ Realistic nature scenes
✓ Engaging puzzle games
Technical Specifications:
- Unity Version: Compatible with all pipelines (Universal Render Pipeline, High Definition Render Pipeline, Built-In Render Pipeline)
- Platforms: All platforms supported by Unity
Included Assets:
- 1 Customizable Shader Graph
- 1 Light-binding script for interior surface illumination
- 2 Ready-to-use surface textures
- 1 Surface normal texture
Easy to Implement:
Simply apply the shader to your objects and adjust parameters to achieve the desired deep surface effect. Ideal for both beginners and experienced developers.
Use Cases:
- Create shimmering ice caverns
- Design otherworldly crystal formations
- Craft realistic gemstones and minerals
- Develop unique alien landscapes
Elevate your game's visuals - download now and add depth and intrigue to your 3D environments!
Pair with these assets for enhanced effects:
Deep Surfaces Shader: Volumetric Ice, Crystal, and Gem Effects for Unity
