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This package contains a set of shaders that allow you to seamlessly change the palette of sprite assets without the need for having multiple large sprite assets.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
6000.0.29f1 | Not compatible | Compatible | Not compatible |
Additional compatibility information
This Asset will only work on universal SRP if you do not open it in a universal SRP project the shaders will fail to compile or render incorrectly. I have denoted such in the compatiblity section.
Description
This Package Includes several shaders that allow you to quickly swap the palettes of a sprite via shader in order to avoid having to have multiple files for sprites that you wish to change. The package includes shaders that support palettes up to 1024px * 1px.
The asset is free to use for all types of projects including commercial.
If you have any additional questions please reach out to me via email!
Technical details
License agreement
Standard Unity Asset Store EULALicense type
File size
77.0 KB
Latest version
1.0
Latest release date
Apr 14, 2025
Original Unity version
6000.0.29
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Over 11,000 five-star assets
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Rated by 85,000+ customers
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