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Details & User Guide | Update

Introduction

          This package contains a set of 6 shaders for PBR based materials with specular characteristics and is designed for general purpose mobile games and applications development.

          High customizable features are introduced for each shader, including: contrast, brightness, gray-level strength, maximum/minimum channel values (for linear interpolation 1.0 and 0.0), and normal bias. Users can modify most of the texture input properties in real time.

          Varies input functionalities are introduced to each shader for optimizations of the rendering power, and enhancements for the graphic quality.

Features

  Albedo: Color Bias | Contrast | Brightness

  Specular: Contrast | White/Black Channel Strength | Threshold | Strength | Shift

  Roughness: Contrast | White/Black Channel Strength | Strength

  Normal: Strength | Bias

  Texture Coordinates: Rotation | UV Tiling | UV Offset

  Uniform specular adjustment is introduced to some shaders

  Uniform roughness adjustment is introduced to some shaders

Tech Details and Specifications

  Number of Shaders: 6

  Number of Sample Materials: 6

  Numbers of Sample Textures: 3

  Numbers of Demo Scenes: 2

  Numbers of Demo Assets: 1 (background material)

  Number of Display Cameras: 10

  PBR Based Rendering

  SM 3.0 | Full Forward Shadows | Standard Specular

  Supported Platforms: PS4 | Xbox One | PC | iOS | Android 

  Render Type: Opaque

Specular General Purpose, Shader Smart, Mobile Edition

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License type
File size
115.6 MB
Latest version
1.00
Latest release date
Mar 27, 2018
Original Unity version
2017.3.1
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