메인 콘텐츠로 건너뛰기
Unity logo
キャンセル
개인정보 설정
장바구니
애플리케이션
Sell Assets

평점 만점의 리뷰가 11,000개 이상

8만 5천명 이상의 리뷰

10만명 이상의 포럼 멤버가 선호하는 에셋

유니티에서 모더레이팅하는 모든 에셋

JustinGarza
13개 사용자 리뷰
$5
1 - 10 / 13개 표시
사용자 리뷰
정렬 기준
j
error
a year ago
joetran3012버전 2.5
I can't use it, just have some noti NullReferenceException: Object reference not set to an instance of an object ShockWave_WorldSpace.set_radius (System.Single value) (at Assets/ShockWave/Scripts/ShockWave_WorldSpace.cs:93) ShockWave_WorldSpace.Update () (at Assets/ShockWave/Scripts/ShockWave_WorldSpace.cs:174)
이 리뷰가 도움이 되었나요?
0
0
T
nice addon
5 years ago
TobyWang버전 2.5
if I want use this on multi touch...how can I do..?
이 리뷰가 도움이 되었나요?
1
0
퍼블리셔 답변:
5 years ago에 답변됨
there is a script called "ShootOnClick" which generates a projectile on click. you'll need to replace the click part with whatever touch system you plan on using (i think unity has a built in one), and instead of generating a projectile generate a shockwave. I hope this helped.
S
I don't know what to do.
6 years ago
SohArt버전 2.5
I attached "ShockWave.cs" to "GameObject" and set the camera and material. But nothing worked. What should I do? I was able to experience the demo.
이 리뷰가 도움이 되었나요?
0
0
퍼블리셔 답변:
6 years ago에 답변됨
Here are a few steps to get you in the right direction. 1. Look at the demo and see if there is something your missing. 2. Read the readme file 3. Contact the developer...he usually gets back to people in 24 hours. Happy coding!
s
Great asset, great support!
7 years ago
shadowfork버전 2.5
This asset is amazing and the developer is very responsive! Organized code and easy to use or build on top on. Highly recommended!!!
이 리뷰가 도움이 되었나요?
0
0
J
Must have
7 years ago
JacobMTK버전 2.5
-Easy to implement; -Looks really good; -Customizable (thank you for that); -Very performance friendly even on mobile; Special thanks to the developer for making it affordable.
이 리뷰가 도움이 되었나요?
1
0
퍼블리셔 답변:
7 years ago에 답변됨
Thanks :)
i
Decent but annoying code deficiency
8 years ago
ifisch버전 2.5
Had to significantly rewrite the code, since it's hardcoded to use Camera.main, rather than allowing the user the option to pass in the camera he wants the effect to use.
이 리뷰가 도움이 되었나요?
0
1
퍼블리셔 답변:
8 years ago에 답변됨
Please See README.md file (Demo6) This demo will show you to use alternative cameras. Also see the 6th scene in my WebDemo https://jgarza9788.github.io/ShockWave_Demo/
G
This is a great asset and very well made
8 years ago
GameDev_Chuck버전 2.5
I think it's a very fair price as the effect is cool, highly adjustable, and the code is clean and well documented. My only issue is that without altering any scripts, this effect can only be used with the main camera. (I had a second camera for a fly through in one of my levels and was unable to use this effect on it). In Shockwave.cs, there's something like 10 references to Camera.main which don't work if the main camera is disabled. It probably wouldn't take much work to modify the script to accept a gameobject/camera parameter rather than assuming the main cam will be used. I think with that, this asset would be very robust. But overall, it's a pretty minor hiccup in an otherwise great product. Cheers to the dev!
이 리뷰가 도움이 되었나요?
1
0
퍼블리셔 답변:
8 years ago에 답변됨
Thank you! I will look into your suggestions, and update it! + added an override to ShockWave.Get() to allow users to pass in a camera, and i modified the ShockWave.cs to only have one camera reference. This will be in the next update, or contact me to get it sooner (JGarza9788@gmail.com)
c
Nice shockwave effect
9 years ago
christougher버전 2.5
Very nice shockwave distortion effect. I've used it in a couple of assets and it really adds some nice pop and pizazz. The recent addition of world space shockwaves gives you some extra control over how you want to manage the effect compared to the prior option of full screen effect only. Really dig it. I've contacted the author multiple times and he has been courteous and helpful. Very cheap way to add polish!
이 리뷰가 도움이 되었나요?
1
0
퍼블리셔 답변:
9 years ago에 답변됨
:D Thanks Chris
s
Simple But Beautiful!
9 years ago
seno이전 버전 2.0
It's clean and simple, but still beautiful. It's mostly shader works, so it can be customized. The creator also very responsive, too. But, too many ShockWaves or usage with many effects can slow down the performance in mobile device.
이 리뷰가 도움이 되었나요?
1
0
S
Dead Simple Shockwaves
9 years ago
Saumanahaii이전 버전 2.0
I wanted a simple way to add in a shockwave to my game with a little bit of customizability. This does that no problem. It's a simple, functional package. The documentation is likewise usable, with clear descriptions of how to use the shader and what the parameters do. In no time I had some cool, customized shockwave effects in my game. Thanks for the awesome effect!
이 리뷰가 도움이 되었나요?
1
0
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Unity logo

언어

어필리에이트 프로그램

멤버십링크 생성기어필리에이트 ID

Feedback

파트너 프로그램

협력사
Copyright © 2026 Unity Technologies
모든 가격은 부가가치세를 제외한 금액입니다.