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Realistic scope & red dot sight shader effect for all render pipelines.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2019.4.40f1
Compatible
Compatible
Compatible
Description

Realistic scope & red dot sight shader effect for all render pipelines (Built-In, URP, and HDRP).


With this asset, you can quickly improve the look of your game simulating a realistic scope/sight effect like nowadays AAA games, easy to use and customize. The package comes with two shaders, a Red Dot shader for close-range aim dot sights like Holographic, Reflex, Kobra, Red Dot sight, etc... and another shader for medium/large range scopes that require magnification and scope barrel depth effect. The package also includes a set of reticles and scopes textures that you can use.


The integration is straightforward and easy to understand, supported by built-in editor documentation with a guide to integrate and use the shaders. The shaders works in all render pipelines Build-In, Universal Render Pipeline, and High Definition Render Pipeline.


Scope & Red dot effect

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$10
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
975.0 KB
Latest version
1.1.0
Latest release date
Jul 29, 2022
Original Unity version
2019.4.40
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