평점 만점의 리뷰가 11,000개 이상
8만 5천명 이상의 리뷰
10만명 이상의 포럼 멤버가 선호하는 에셋
유니티에서 모더레이팅하는 모든 에셋
This content is hosted by a third party provider that does not allow video views without acceptance of Targeting Cookies. Please set your cookie preferences for Targeting Cookies to yes if you wish to view videos from these providers.
1/11
About:
A material shader that highlights your game objects with a virtual scanline and rim highlight.
Inspired by the loading screens props and object highlighting from your favorite post-apocalyptic and radiation filled RPG.
The line texture can be replaced to make horizontal or diagonal lines. It can also be changed to a completely different texture, whatever strikes your fancy!
The shader only uses the red (R) channel of the line mask.
This shader is neatly placed under the 'Scanline Highlight' shader category containing the 'Diffuse' and 'Bump Diffuse' shaders.
A detailed documentation (.pdf format) about the shader is included in this package.
Potential future updates (free):
- PBR (metalness workflow) (added)
- Scanline displacement (added)
- Through-obstruction visibility (added)
Included shaders:
(SH = Scanline Highlight)
- SH Diffuse
- SH Bump Diffuse
- SH Monochromatic
- SH Monochromatic Unobstructed
- SH Bicolor
- SH PBR (metalness workflow)
Adjustable variables:
- Diffuse color
- Diffuse texture
- Normal texture
- Metallic
- Smoothness
- Line texture
- Highlight color
- Line tiling (x-axis)
- Line tiling (y-axis)
- Line movement speed (x-axis)
- Line movement speed (y-axis)
- Rim highlight visibility
- Line visibility
- Highlight color overlay visibility
Included textures:
- Checker diffuse texture (512x512)
- Checker normal texture (512x512)
- Line texture thin (32x32)
- Line texture normal (32x32)
- Line texture thick (32x32)
Excluded:
All models used to display this shader are NOT included in this package.
- Get the HQ Rock, it's free!
- Get the German (PBR) Carbine
A material shader that highlights your game objects with a virtual scanline and rim highlight.
Inspired by the loading screens props and object highlighting from your favorite post-apocalyptic and radiation filled RPG.
The line texture can be replaced to make horizontal or diagonal lines. It can also be changed to a completely different texture, whatever strikes your fancy!
The shader only uses the red (R) channel of the line mask.
This shader is neatly placed under the 'Scanline Highlight' shader category containing the 'Diffuse' and 'Bump Diffuse' shaders.
A detailed documentation (.pdf format) about the shader is included in this package.
Potential future updates (free):
- PBR (metalness workflow) (added)
- Scanline displacement (added)
- Through-obstruction visibility (added)
Included shaders:
(SH = Scanline Highlight)
- SH Diffuse
- SH Bump Diffuse
- SH Monochromatic
- SH Monochromatic Unobstructed
- SH Bicolor
- SH PBR (metalness workflow)
Adjustable variables:
- Diffuse color
- Diffuse texture
- Normal texture
- Metallic
- Smoothness
- Line texture
- Highlight color
- Line tiling (x-axis)
- Line tiling (y-axis)
- Line movement speed (x-axis)
- Line movement speed (y-axis)
- Rim highlight visibility
- Line visibility
- Highlight color overlay visibility
Included textures:
- Checker diffuse texture (512x512)
- Checker normal texture (512x512)
- Line texture thin (32x32)
- Line texture normal (32x32)
- Line texture thick (32x32)
Excluded:
All models used to display this shader are NOT included in this package.
- Get the HQ Rock, it's free!
- Get the German (PBR) Carbine
Scanline Highlight Shader
(8개)
328 users have favourite this asset
(328)
$5
세금/부가세는 결제 시 반영됩니다.
라이선스: Single Entity
Refund policy
Secure checkout:

License agreement
Standard Unity Asset Store EULA라이선스
파일 크기
258.5 KB
최신 버전
1.2
최신 릴리스 날짜
2018년 6월 18일
원본 Unity 버전
5.3.2
지원
웹사이트 방문Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members