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Retro PixelArt Shader brings the nostalgic feel of classic video games to your Unity projects. This shader offers pixelation and color quantization effects, making your textures look blocky, colorful.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.19f1 | Compatible | Not compatible | Not compatible |
설명
Retro PixelArt Shader is the perfect tool for bringing a retro flair to your game art. Designed with flexibility and ease of use in mind, it allows you to pixelate your textures and reduce the number of colors, mimicking the limited capabilities of older game consoles. Whether you're creating a pixel art game or want to add a vintage touch to your 3D objects, this shader gives you all the control you need to create the ultimate retro look.
For a list of features, see Technical Details
Technical details
Retro PixelArt Shader
(평가가 충분하지 않습니다)
$15
세금/부가세는 결제 시 반영됩니다.
라이선스: Single Entity
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License agreement
Standard Unity Asset Store EULA라이선스
파일 크기
48.5 MB
최신 버전
1.0
최신 릴리스 날짜
2025년 4월 2일
원본 Unity 버전
2021.3.19
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