Over 11,000 five-star assets

Rated by 85,000+ customers

Supported by 100,000+ forum members

Every asset moderated by Unity

Home
VFX
Shaders
1/4
Retro PixelArt Shader brings the nostalgic feel of classic video games to your Unity projects. This shader offers pixelation and color quantization effects, making your textures look blocky, colorful.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.19f1
Compatible
Not compatible
Not compatible
Description

Retro PixelArt Shader is the perfect tool for bringing a retro flair to your game art. Designed with flexibility and ease of use in mind, it allows you to pixelate your textures and reduce the number of colors, mimicking the limited capabilities of older game consoles. Whether you're creating a pixel art game or want to add a vintage touch to your 3D objects, this shader gives you all the control you need to create the ultimate retro look.



For a list of features, see Technical Details


Technical details

🟢 Pixelate Effect

  • The Pixelate effect quantizes the texture's UV coordinates, simulating the limited resolution of older video game consoles. Adjust the pixel size with the _Pixelate property for the desired blockiness, perfect for creating the look of pixel art.
  • Property: _Pixelate (Float)
  • Default Value: 32
  • Effect: Defines how large or small the "pixels" in your texture appear.

🎨 Color Quantization

  • The ColorCount feature reduces the number of colors used in the texture, giving it the blocky, limited-palette appearance of retro games. Lower values produce a more stylized, limited color look, while higher values offer smoother gradients.
  • Property: _ColorCount (Float)
  • Default Value: 8
  • Effect: Controls the number of colors in the texture, helping to achieve that nostalgic retro aesthetic.

🖼️ Main Texture

  • The _MainTex property allows you to apply a texture to the object, which will be affected by both the pixelation and color quantization effects. You can use any 2D texture for the effect.
  • Property: _MainTex (2D Texture)
  • Effect: The primary texture applied to the shader, which is modified by the pixelate and color quantization effects.

Retro PixelArt Shader

(not enough ratings)
$7.50
$15
-50%
Taxes/VAT calculated at checkout
License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
Secure checkout:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
48.5 MB
Latest version
1.0
Latest release date
Apr 2, 2025
Original Unity version
2021.3.19
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Unity logo
Language
Feedback
Partners Program
Partners
USD
EUR
Copyright © 2025 Unity Technologies
All prices are exclusive of tax
USD
EUR
Save 50%
$15
$7.50