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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2020.3.1f1 | Not compatible | Compatible | Compatible |
Description
Very fexlible shader capable of creating bloodstains patterns on any material, perfect for games with realistic graphics. Although it can be used on any object, you'll get the best results using it on characters.
The package is very easy to use, just click on your material, go to the shader field on the inspector and select Shader Graphs -> BloodShader, then you can adjust the parametes until find a good result (like in the demo video).
Don't hesitate to contact me if you have any questions or problems with this package, I'll do everything I can to ensure this asset meet your expectatios!
Technical details
Realistic Blood Shader
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$19.99
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License agreement
Standard Unity Asset Store EULALicense type
File size
14.4 MB
Latest version
1.1
Latest release date
May 6, 2022
Original Unity version
2020.3.1
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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