평점 만점의 리뷰가 11,000개 이상
8만 5천명 이상의 리뷰
10만명 이상의 포럼 멤버가 선호하는 에셋
유니티에서 모더레이팅하는 모든 에셋
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2022.3.15f1 | Not compatible | Compatible | Not compatible |
This package contains the procedural grass and TTT module:
The grass module is a GPU, procedural, highly efficient grass shader, that you can use to decorate your game. Its customizable, and has interaction, wind, light reflection, shadows, and clump points of taller/shorter grass. Its point based, so you can use the brush to easily add or remove grass.
The point of TTT module is to use Tesselation LOD tecniques, to achieve a complex yet not demanding terrain enviroment. While the saved meshes are for mesh collider purposes, the actual mesh in game is dependant on LOD. By Tesselating and moving vertices, you can achieve the same result as a complex mesh, while only consuming the resources you need.The LOD Tesselation Library includes camera occlusion culling, for even more efficient terrain.