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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Additional compatibility information

✓ ‎‎‎‎ Standard Render Pipeline

✓ ‎‎‎‎ Universal Render Pipeline

⚠ HD Render Pipeline is not supported


Description

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○ Overview


Highly optimized and customizable skybox shaders fit for low poly style games, built with Amplify Shader Editor for Console, Mobile, and VR, with perspective and orthographic camera support. Customize your skies with 3 color gradient background, sky pattern overlays, animated clouds, sun-lit clouds, sun and moon, twinkling stars, Unity’s built-in fog, and high-quality textures even at 4K gaming.


○ Compatibility


Polyverse Skies supports the following Render Pipelines:

Standard Render Pipeline

Universal Render Pipeline


Polyverse Skies has integration with the following 3rd party tools:

Amplify Shader Editor - Full shader editing support


○ Features


Generate a prebaked cubemap from the scene skybox | NEW

Generate a cubemap with custom made clouds meshes | NEW

Amplify Shader Editor graph included

Basic Time Of Day via Day-Night material interpolation

Highly customizable skybox shaders

Console, Mobile, and VR-optimized shaders

Feature toggles for easier usage and performance

Perspective and Orthographic camera support

Unity’s Built-in Fog support

Zero global shader keywords used(2019.1+)

Ready-made presets included


Sky, Horizon, and Ground colors support

Horizon height and smoothness adjustment

3 Pattern overlay cubemaps at 2K resolution


5 Stars cubemaps at 2K resolution

3 Layers of stars

Stars size, intensity, and twinkling adjustment

Stars horizon and sun mask


6 Sun and Moon textures at 2K resolution

Sun position controlled by directional or user gameobject

Size, color, and intensity adjustment

Moon meshes included


10 Low poly clouds cubemaps at 4K resolution

Clouds lit by directional light

Rotation and animation support

Height, light, and shadow colors adjustment

Clouds meshes included


○ More Assets


The Visual Engine • Unified shaders for any asset

The Visual Engine • Amplify Impostors Module

The Visual Engine • Terrain Elements Module

The Visual Engine • Terrain Blanket Module

Atmospheric Height Fog • Optimized fog for consoles, mobile, and VR

Polyverse Wind • Wind shaders compatible with any low poly assets

Free Skybox Shader • Cubemap extended shader


Polyverse Skies | Low Poly Skybox Shaders

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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
14.6 MB
Latest version
3.4.0
Latest release date
Mar 1, 2025
Original Unity version
2021.3.0
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