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Materialize and Dissolve Shader Effect for Unity URP.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.2.11f1 | Not compatible | Compatible | Not compatible |
Description
This package contains a collection of 3 Prefabs as samples. Ready to be used with any mesh.
This package contains a simple shader that can materialize and Dissolve your Meshes by just calling the Materialize and Dissolve Method From the Script created to test the behavior.
- Easy to use
- Customizable
Effects
- Materialize
- Dissolve
A Free Bottle Mesh is Added to the Package Having the following polygon Counts:
Vertices: 381
Edges: 760
Faces: 380
Triangles: 740
UVS: 889
Technical details
Materialize and Dissolve Shader (URP)
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$7.99
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License agreement
Standard Unity Asset Store EULALicense type
File size
106.1 KB
Latest version
1.0
Latest release date
Jun 26, 2023
Original Unity version
2021.2.11
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