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Create not only beautiful, but also optimized grass!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.0f1 | Not compatible | Compatible | Not compatible |
2020.3.0f1 | Not compatible | Compatible | Not compatible |
2019.4.10f1 | Not compatible | Compatible | Not compatible |
설명
📌 There is support for combinations of multiple GrassManager on the same scene.
📌 When used correctly, grass will have little effect on reducing the performance of your game.
📌 Grass reacts to all types of light sources and shadows.
Features:
- Easy to use;
- Customizable;
- Fast algorithm;
- Masking support;
- Support for using the height map;
- A ready-made set of 7 masks;
- Managing settings from scripts.
⚠️ Asset works on versions up to 2022.3.4f1 inclusive.
❌ Vulkan
✅ OpenGLES3+
❌ WebGL
❌ Oculus Quest 2
📌 The shader works on most Android devices, but there are exceptions. You can check if your device supports grass by downloading the demo application.
📌 The shader works on a PC without problems, since it was designed for phones, it outperforms shaders designed primarily for PCs in terms of performance.
Technical details
Grass Mobile Shader - URP
(평가가 충분하지 않습니다)
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$25
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파일 크기
9.9 MB
최신 버전
1.0.0
최신 릴리스 날짜
2024년 2월 27일
원본 Unity 버전
2019.4.10
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