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평점 만점의 리뷰가 11,000개 이상

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JustinGarza
20개 사용자 리뷰
$4.99
1 - 10 / 20개 표시
사용자 리뷰
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D
Not work
4 years ago
Dmitrii_TabOne버전 5.5
The asset doesn't work, I've tried all the options except changing the background color. nothing works
이 리뷰가 도움이 되었나요?
0
1
퍼블리셔 답변:
4 years ago에 답변됨
Please email the developer at jgarza9788@gmail.com. Please make sure to provide screenshots and error codes. Thank you.
s
Does not support Android in Unity 2020
5 years ago
sean2666Mhz버전 5.5
I use Unity 2020, and this plugin does not work in Android but work well in IOS
이 리뷰가 도움이 되었나요?
0
0
퍼블리셔 답변:
5 years ago에 답변됨
Try using the Vulkan Graphics (this will improve Android Performance). here is a demo of the asset working on a Nexus 9 https://www.youtube.com/watch?v=HE1Y5cKVDZM Please contact me at JGarza9788@gmail.com, so we can make sure the asset is working well for you. note: Screenshots and Errors will be helpful.
s
Awesome mobile blur with good performance.
7 years ago
senkal_이전 버전 4.5
I bought like 3-4 different assets to have nice blur on mobile. Unfortunately most of them get the effect in a weird way. They fake it by applying small blur and then just moving offset what looks terrible. But this one actually works they way I wanted. I can even get quite big blur and it doesn't offset the image but blur it, wow so it is possible in the end. Performance is good but I use it mostly on static screen so I have tons of resources left, but still. Highly recommended. Use it on Android and iOS with Unity 2018.2.21 no problems.
이 리뷰가 도움이 되었나요?
3
0
퍼블리셔 답변:
7 years ago에 답변됨
Thanks for your feedback, it's stuff like this that keeps me motivated to make this better.
Y
Great UI blur at a (very) affordable price.
7 years ago
Yoshify이전 버전 4.5
(Note that my previous review stated I had an issue with the product which has since been resolved, the developer responds very quickly) This asset is a steal for its price. It can give your UI a modern makeover with little to no hassle, and negligible performance costs. Can definitely recommend it.
이 리뷰가 도움이 되었나요?
0
1
퍼블리셔 답변:
7 years ago에 답변됨
Thanks for your feedback. however I've downloaded the latest Unity (2018.3.7f1) it seems that Alpha Masks is working fine https://imgur.com/pohGGj9 and Faded Blurs are working fine as well https://imgur.com/t3uhv3Y ...please send me an email with specifics at JGarza9788@gmail.com. please also consider removing your one star rating.
K
Highly recommended
7 years ago
Kali2048이전 버전 4.0
Awesome blur effect that works really well even on mobile. Super easy to animate and even colorize. Very quick and nice support from the developer.
이 리뷰가 도움이 되었나요?
1
0
퍼블리셔 답변:
7 years ago에 답변됨
Thanks for the excellent review. Please let me know if there are other features you would like. --remember, your my #1 customer!
D
Really amazing
8 years ago
DenisWASD이전 버전 4.0
There were some bugs, but they are fixed now, because contact with the creator is really easy!
이 리뷰가 도움이 되었나요?
1
0
퍼블리셔 답변:
8 years ago에 답변됨
Thanks!
s
Very nice asset
8 years ago
sier_ua이전 버전 4.0
Required some customization for my needs, but worked out perfectly for my game after all. The code is well-written and commented thoroughly, the shader itself (I needed a mobile one) is also very good and fast. Demo scenes are very illustrative. The developer is very responsive and answered me in no time when I asked for some help. You really cannot ask more, especially considering the price tag. Recommended.
이 리뷰가 도움이 되었나요?
1
0
퍼블리셔 답변:
8 years ago에 답변됨
Thanks for the awesome review!
B
Tested in Unity 5.6.5
8 years ago
BuildABurgerBurg이전 버전 3.0
I had an issue with the world space canvas panels. it looked totally messed up and I was starting to get really pissed. this is the feature that i only needed so i was about to write a bad review. however after pressing play it looked and worked very well. no problems in editor view either. so im not sure why it was fixed after pressing play. Anyway like i said it works very well. And performance is great too. I had issues with unity's depth of field post effect not working well with alpha fx shaders. Sure i could start editing all my shaders to use distance field but I dont think unity's depth field fx is all that. quite buggy and shite to be honest. Also this method has better performance too. for my use case this is a better solution. customer service rating: hmm not sure, i never had to use them.. thats the way it should be. no time for communication. overall easy 5 star rating.
이 리뷰가 도움이 되었나요?
1
0
퍼블리셔 답변:
8 years ago에 답변됨
Thanks for the review and stars As far as service goes I try to stay on top of things, the best I can (for a 1 man team). Sorry I should have specified that during play some variables are set, and therefore might not render correctly in edit mode. (This is sorta implied in the ReadMe file, but not stated clearly.) you can always read me using http://justingarza.info/contact/ (i'll be updating it if i ever have to change my contact info)
k
Works great
8 years ago
krooked590이전 버전 3.0
perfect time saver and works out of the box exactly as expected. thanks!
이 리뷰가 도움이 되었나요?
1
0
퍼블리셔 답변:
8 years ago에 답변됨
Thank you! Please make sure you read the readme file to know exactly how it works and to adapt it to your needs
r
Great asset and support!
8 years ago
room710games이전 버전 3.0
Asset works with Sprite renderers and Planes
이 리뷰가 도움이 되었나요?
1
0
퍼블리셔 답변:
8 years ago에 답변됨
Thanks!
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