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f
Great
6 days ago
fredholmsimon버전 1.2.8
Had some issues with the "automatic" setup, since it kept suggesting to add the plugin even though it was added to my URP rendering data. There was some bug or something. Had to delete the rendering data and redo everything and then set it up manually instead. Anyway... Other than that, the effect is beautiful, and it just worked right away, and wow. Looks so great.
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0
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m
Nice effects
a year ago
micheldumais이전 버전 1.2.6
Nice choice of water surfaces, some cartoonish, some more realistic. Beautiful Lightshaft and Distortion effects.
Regarding fog and caustic : you may like it or not - look at screenshots. Also very courteous support - it may take a couple days, but the author knows his stuff.
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3
0
C
Beautiful asset but not for Unity 6
a year ago
Canadian_Eh이전 버전 1.2.7
I love this authors assets but they seem to be limited on mac. I noticed in both dynamic effects and this underwater plugin.
I read the description and it does not say that mac support is limited or not supported so this must be a bug. So if the author fixes it ill change my stars.
When using on mac you must set render graph to compatibility mode which will be disabled in new versions of unity. Author should re-code to support both mac and windows in not stated.
[Update] See devs comment, I did not realize graph 6 was not supported. I updated my review for supported unity versions. I do hope the author updates to unity 6 once it is released.
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2
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퍼블리셔 답변:
a year ago에 답변됨
Thank you for taking the time to write a review!
I must point out some misinformation: macOS (specifically the Metal rendering API) is fully compatible. Render Graph (Unity 6) is not.
In the description extensive compatibility details are linked. Right below that it re-states that this asset supports Unity 2021 through 2023 (even in the thumbnail image). You have evidentially imported this into Unity 6, which harshly goes against the grain. Unity 6 and preview/alpha versions of Unity do not fall within the supported scope.
Warnings have been placed into the inspector UI as a last resort to inform you that is not supported. A degree of due diligence is expected before purchasing so that I may have the chance to properly inform you, and unwelcome surprises are something I certainly aim to avoid.
Please do refrain from withholding a fair rating as a means of eliciting a response as it is perceived as coercion. This is counter productive and is against Unity's community guidelines and may warrant the removal of your review. If you could modify your review, that'd be most appreciated!
Review from Japan. I apologize for my poor English.
With this Asset, you can easily recreate beautiful underwater effects.
I’ve tried several water Assets, and this one is the easiest to use, lightweight, and excellent.
I was impressed that it allows accurate detection even when the water surface heights are different.
The water surface boundaries are also very realistic and amazing.
I want to continue using it, so I hope it will be supported in Unity 6 as well.
Thank you for this wonderful Asset!
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3
0
S
( Edited ) Material Error
2 years ago
ShinJungLaOngFah이전 버전 1.2.1
I've fixed it. I forgot to upload the main Stylized Water 2 section before adding the expansion.
( Why is there a Material Error even though URP is installed? )
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1
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퍼블리셔 답변:
2 years ago에 답변됨
Why indeed? 99/100 times this is because of a user error. Given the context and vague information, I expect this is no exception.
In all seriousness, please refrain from using the review section for requesting support. This is against community guidelines and subjects a review to removal, which in the end achieves nothing but frustration for both you and myself.
You can find a link to the documentation, support contact and forum thread on this very page.
This asset is subject to automated tests to root out any potential shader/script compile errors, before it is published to the asset store. It is extremely unlikely something is actually broken. If there truly is a critical error, please feel free to reach out, so this may be corrected or clarified.
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