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Unity版本 | 内置渲染管线 | 通用渲染管线(URP) | 高清渲染管线(HDRP) |
---|---|---|---|
2022.3.6f1 | 不兼容 | 兼容 | 不兼容 |
- URP only
- Deferred Rendering only
- Unity 2021 / URP 12 (and later)
- Not Compatible with Unity 6 / Render Graph
If you need fast, performant, and good-looking reflections for unity URP, look no further.
TSR has a multitude of sliders, to help you achieve the look for your project you envisioned. Whether it be a High-end triple-A game, a quick render of an art project, or even a stylized or low-end game; reflections TSR doesn't discriminate.
📷 Features 📷
- Performance: The effect can be run at speeds of 2.7ms per frame*.
- High fidelity: With some tweaking, you can easily get Hyper-realistic graphics.
- Roughness: Two blur passes allow for a great deal of realism while retaining performance
- HDR Support: Bring your scene to life with glowing reflections.
- Orthographic Support: Both orthographic and perspective renderers work the same way.
- Two Algorithms: Choose from two different algorithms, to best suit your needs on your development/art adventure.
📦 Package 📦
URP 12: Supports URP 12 and later.
Documentations: Features a well-written Documentation, to help you with the setup.
Support: if there are any questions, that don't get answered by the docs, or you have a feature you'd love to see added to TSR, just contact me personally and I will try to help you as best as I can: Support@empty-studios.com
* testing configuration: Version: 1.0.0; CPU: ryzen 5 2600; GPU: rx 570 8 gb; RAM: 16 gb 3000 mhz
⬆️UPGRADES⬆️
➡️ from TSR to Crystal for 35$ (25$ less)
To generate some of the "ads" in the demo scene.
TSR - Slick Screen Space Reflections [SSR]
