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평점 만점의 리뷰가 11,000개 이상

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CatsPawsGames
18개 사용자 리뷰
$30
1 - 10 / 18개 표시
사용자 리뷰
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d
injae@9ark.co.kr
a year ago
dev9ark버전 1.8c
Doesn't seem to work in Unity's new primary graphic pipeline (URP)
이 리뷰가 도움이 되었나요?
0
0
D
Can't recommend, sadly
2 years ago
Dusty777버전 1.8c
Used to love this asset. Doesn't seem to work in Unity's new primary graphic pipeline (URP). And I doubt it work for the advanced HDR.
이 리뷰가 도움이 되었나요?
0
0
H
crushes on 2021.3.16f1 ((
3 years ago
Harmanz버전 1.8c
crushes on 2021.3.16f1
이 리뷰가 도움이 되었나요?
0
0
m
Doesn't it work with urp?
5 years ago
mangae81버전 1.8c
Doesn't it work with urp??...
이 리뷰가 도움이 되었나요?
3
2
D
Works well & great support!
5 years ago
DMCH버전 1.8c
I've tried a couple of see through systems and this is the best overall in terms of accuracy and performance (desktop). It's working fine with 2018.4 and the developer offers great support. If I could offer suggestions to the developer, they would be 1) there are visual artifacts with some of the effects which may merit an update, and 2) some additional visual effects for the system would be nice, rather that just flat colours.
이 리뷰가 도움이 되었나요?
1
0
u
Working in 2018.1.2
8 years ago
uberwiggett버전 1.8c
Been trying out several solutions to getting the see through with a surrounding field effect but failing everywhere. This option was a bit pricey comparitively, but it looked like it did the exact effect I wanted for my game. I was also concerned because I am using 2018 and this asset looked like it hadn't been updated beyond 5.4, but I can confirm it is working as it is supposed to in 2018.1.2! And when I say working, I mean it does EXACTLY what I wanted, it has the options I need to discern between what should be seen and what shouldn't, and there is room to extend upon that too. I am absolutely ecstatic with this asset, thank you heaps as it's really made my night!
이 리뷰가 도움이 되었나요?
1
0
퍼블리셔 답변:
8 years ago에 답변됨
Thank you for such positive feedback! I'm glad it fits your needs, and feel free to use support email if you need help with setting up some functionality. Also I must apologize for lack of updates due to backlog of updating other assets. Since this one works stable on newer Unity versions, I'd have to get to it last.
a
Incompatible with Lightweight Pipeline
8 years ago
adamzl버전 1.8c
Worked fine for me with the built-in graphics pipeline but failed to work with the lightweight pipeline. Good plugin if you don't need the scriptable pipelines.
이 리뷰가 도움이 되었나요?
1
0
L
Great and easy to use
9 years ago
LunaTrap이전 버전 1.8
Does what it says in the tin, but it uses second camera so its not recommended if your game has performance assiues to beging with.
이 리뷰가 도움이 되었나요?
1
0
A
Doesn't work
9 years ago
Atzig이전 버전 1.7b
Doesn't work out of the box, not even the demo scenes. MASSIVE performance hit, 30+ fps loss after adding it to my camera.
이 리뷰가 도움이 되었나요?
0
3
퍼블리셔 답변:
9 years ago에 답변됨
Hello. Please send more information on my support email if you have the time since it isn't normal behavior. Demo scene works out-of-the-box on all tested devices, as for fps drop - just placing effect on camera can't cause noticeable fps drop since all it does without designating layers is rendering skybox and some blit calls.
S
Double Batches & Tris Count
10 years ago
SilverMalibu이전 버전 1.7b
Bought this 20 mins ago, set up everything in 5 mins, and met a huge performance hit. Albeit more work, better use a shader solution for complex scenes. Edit: It's alright, the idea of the plugin is neat, and the effects are unique, quite detective-ish. It just doesn't suit my current project, but it's overall a rather innovative solution.
이 리뷰가 도움이 되었나요?
0
4
퍼블리셔 답변:
10 years ago에 답변됨
Hello. If you want a refund, write a email to support email (found in publisher profile) with your invoice #. This place is for feedback, not for refund requests. Edit: As for performance issues, I realize this system limitations, that's why I provide refunds for performance issues without any further questions - whether system will work satisfyingly(performace-wise) really depends on the project.
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