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VFX
着色器
全屏与镜头效果
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This package helps integrate prerendered backgrounds in Unity, enabling depth, occlusion, and seamless blending with 3D objects and effects.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
6000.0.40f1
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描述

This package provides the essential tools for integrating prerendered backgrounds into your levels. These backgrounds can be rendered externally or generated in real-time within Unity, then downscaled to replicate classic technical constraints.


You can seamlessly incorporate additional 3D elements from the prerendered scene to enhance depth, occlusion, and shadow-casting between real-time and prerendered assets.


Other 3D objects and visual effects can be easily added and blended with the background, making your level environments more dynamic and immersive.


技术细节

Textures

The included example backgrounds have a 640x480 resolution and 1280x960 for scrolling backgrounds.


Mouse Warrior Texture: 512x512


Models

Mouse Warrior : 478 Tris (Rigged)

Mouse Warrior Sword: 30 Tris

Nest Example StaticGeo : 19298 Tris

Road Example StaticGeo : 33724 Tris

Town Example StaticGeo : 419221 Tris


Animations

Mouse Warrior Idle

Mouse Warrior Walk


Shaders

A few custom shaders are included for backgrounds rendering and scrolling clipping.

Retro PreRendered Backgrounds System

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该资源受Unity资源商店退款政策约束。有关详细信息,请参见《最终用户许可协议》(EULA)中的第2.9.3节。
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
许可证类型
文件大小
15.7 MB
最新版本
1.0.2
最新发布日期
2025年3月1日
原始 Unity 版本
6000.0.40
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