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RaindropEffect-HDRP is a drag & drop solution that create a very realistic looking raindrop effect on full screen or windshield glass object with a couple of clicks.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
2020.3.38f1
不兼容
不兼容
兼容
其他兼容性信息

Note:

* You need to install High Definition RP package (v10.10+) first;

* You need to make sure that Custom Post-process and Custom Pass are enabled in HDRP settings;

描述

Raindrop can fall down and leaving a small trail. Raindrops that are close to each other can get merged. Raindrops have refraction effect. It can simulate glass foggy. Raindrops and fog can also be wiped off dynamically.


This package is only compatible with HDRP. For other render pipelines, please use:

Raindrop Effect for Built-in Render Pipeline

Raindrop Effect for URP


Features:

  • Full-screen raindrop effect Integrated with HDRP Post Process;
  • Raindrop effect on surface of windshield glass object;
  • Raindrops and fog can be wiped off dynamically; Support multiple wipers;
  • Physics based simulation: Raindrop can fall down and leaving a small trail. Raindrops that are close to each other can get merged. Raindrops also have refraction effect;
  • [NEW] Support changing direction of raindrops and trails dynamically;
  • Adjustable parameters are provided for different rain scenarios, such as: light rain, moderate rain, heavy rain;
  • Compatible with Forward and Deferred rendering path;
  • [NEW] Support VR (Single Pass Instanced);
  • High performance with GPU acceleration: Time cost: 1~2ms, tested with hardware: CPU: Intel(R) Core(TM) i7-6700; GPU: NVIDIA GeForce GTX 1060 5GB;

Notes:

* Tested in Unity 2020.3.38 and Unity 2021.3.6;

* This package is only compatible with HDRP!


Support:

If you have any questions, issues or suggestions, feel free to email me at:

reformsim@outlook.com


Forum Thread

RaindropEffect-HDRP

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文件大小
10.9 MB
最新版本
1.4
最新发布日期
2025年1月16日
原始 Unity 版本
2020.3.38
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