Over 11,000 five-star assets
Rated by 85,000+ customers
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Every asset moderated by Unity
Simply assign the shader and drag the sprite wherever you want.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2019.4.28f1 | Compatible | Not compatible | Not compatible |
Compatibility:
- Created specifically for 2D Games.
- Does not support URP or HDRP.
✨ New in 3.0 ✨
- Added Water Reflection effect (reflects pixels on screen).
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⭐ Features ⭐
- 23 Post-Processing Effects
- Several Presets and Examples
- Highly Customizable
- Very Versatile
- Effects can be Combined
- Overlays can be Stacked
- Sorting Order Matters
- Compatible with Amplify Shader Editor
✅ Example Use Cases ✅
- Create fullscreen post-process effects.
- Blur the background layers of your 2D game.
- Create post-processing particles.
- Spread post-process effects from a source position.
- Apply post-process effects through UI Images.
- Blur everything behind a specific UI Menu.
- Create a 2D water surface (reflects pixels on screen).
- And many more...
❓ Need Support ❓
Email ➞ ekincantascontact@gmail.com
Discord ➞ Click Here
Documentation ➞ Click Here
Performance:
In most cases there will be zero performance cost.
2D games are very cpu-bottlenecked and this asset only uses the gpu.
Don't overuse this asset on lower-end mobile though.
Using the new groups feature drastically reduces gpu usage.
Requirements:
- Unity 2019.4 (or higher)
- Standard Render Pipeline
Overlay Filters 2D - Layered Post Processing Shaders
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