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Works great, even on mobile -- but no customer support
7 years ago
Greg_Littlefield基于版本2.3
I picked this shader because I need a well optimized DoF solution for a mobile game I'm working on. And this is typically the kind of shader that hurts performance badly on mobile.. And lo and behold on our 6 years old iPad testbench : 60 FPS! (and our game is quite loaded graphically as it is)
We are using the 'fast' setting (it *is* a mobile game after all). But it works great, and looks great. "Mobile-ready" indeed!
[ Update ] We ran into issues: the script doesn't support being used on multiple cameras, (which is a real problem), and the developper can no longer be contacted: the website is no longer online and the adresse mail no longer exists either. Use at your own risk...
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4
0
DOF is not working on Android as expected. Bloom is also very different than in Editor.
Supprt does not reply on my email.
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0
2
来自发布商的回复:
回复时间 8 years ago
We haven't received any support requests, please make sure that you've sent the email to the correct address: goldenzebrasoftware@gmail.com
Please make sure to include additional information such as device logs.
One more one-star review to get developer attention.
It was good replacement for default unity DOF for iOS, through.
Fix:
There is incorrect define in FxPro::Start():
#if !UNITY_5
remove it and all code inside it to fix.
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0
4
来自发布商的回复:
回复时间 8 years ago
The latest version works fine in Unity 2017.
M
Only Bloom Works
9 years ago
MohammadAlizadeh基于上一个版本 2.29
Im using huawei h30u10 (2GB RAM Quad core CPU Mali 400 GPU)
It's android and nothing works except Bloom
I tried toggling the quality but didn't help.
Email: MohammadAlizadeh1995@gmail.com
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0
2
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