메인 콘텐츠로 건너뛰기
Unity logo
キャンセル
개인정보 설정
장바구니
애플리케이션
Sell Assets

평점 만점의 리뷰가 11,000개 이상

8만 5천명 이상의 리뷰

10만명 이상의 포럼 멤버가 선호하는 에셋

유니티에서 모더레이팅하는 모든 에셋

1 - 10 / 39개 표시
사용자 리뷰
정렬 기준
n
No longer works, is not maintained
4 months ago
nickmeeker2버전 1.5
Developer is no longer maintaining this asset, at least not for URP (my use case). Fixed some compile errors (deprecated API calls), but even after that can't get any behavior out of it at all.
이 리뷰가 도움이 되었나요?
0
0
j
Doesn't work latest Unity update
4 months ago
jreinjr버전 1.5
Stopped working along the way, don't buy
이 리뷰가 도움이 되었나요?
0
0
a
Doesn't Work
2 years ago
argibaltzi버전 1.5
This asset doesn't work in 2023.1.15 and it wasted my time and money. AVOID!!
이 리뷰가 도움이 되었나요?
0
0
v
Doesn't work in 2022.3 LTS URP for me
2 years ago
victornor버전 1.5
"You can only call cameraColorTarget inside the scope of a ScriptableRenderPass. Otherwise the pipeline camera target texture might have not been created or might have already been disposed." Error spammed every frame
이 리뷰가 도움이 되었나요?
2
0
D
Works as promised.
3 years ago
DavidVella버전 1.5
Fast, easy and flexible. A great asset with a great price. It worked well with my game and I experienced no lag. Used 2 cameras, one dedicated to the blurred background and one dedicated for the rest of the game which is in focus. My requirements were not complex and this was enough for the job.
이 리뷰가 도움이 되었나요?
0
0
b
Doesn't reply the answers
3 years ago
b4guw1x버전 1.5
I bought this assset and it's not what i was looking for. So i decided to have a refund. I wrote it to publisher about a month ago. I got no response and it's still pending the refund.
이 리뷰가 도움이 되었나요?
1
0
d
This asset is very fast.
3 years ago
dohyung97022버전 1.5
Works great on version 2021.3.11.
이 리뷰가 도움이 되었나요?
0
0
S
Doesn't work.
3 years ago
Sobrtonog버전 1.5
Throws errors and you get a grey screen on 2021.3
이 리뷰가 도움이 되었나요?
0
0
퍼블리셔 답변:
3 years ago에 답변됨
Hi, Did you follow the instructions that i provided in the asset?
b
Not working with URP and VR
3 years ago
I was unable to get this to work in VR with URP. Whenever I turned on the blur effect, one eye gave me a grey screen, the other eye showed a frozen image of my screen. This looks like a good asset for anything other than my use case and was easy to implement and get working, just not in VR. I have emailed the publisher and did not receive a response after a week. I will update my review and rating if they respond.
이 리뷰가 도움이 되었나요?
3
0
퍼블리셔 답변:
3 years ago에 답변됨
Hi I strongly advise you to not use URP for quest 2. Please use the default rendering pipeline for it. Unfortunately, there is no solution for quest 2 in URP for the Unity engine yet. As soon it will be available I will update the asset
i
Unfortunately i cannot get it to work
4 years ago
itsmeblk버전 1.5
I'm giving it 4 stars because i'm not able to configure it, but i will be more than glad to change it to a 5 star in case i can make it work. I already have Fast PP asset from you, and when i want to add Mobile Blur URP to the Renderer features i get a gray screen and an compile error: NullReferenceException: Object reference not set to an instance of an object UnityEngine.Rendering.Universal.MobileBlurUrpPass.Execute (UnityEngine.Rendering.ScriptableRenderContext context, UnityEngine.Rendering.Universal.RenderingData& renderingData) (at Assets/MobileBlur/URP_MobileBlur/MobileBlurUrpPass.cs:85) I need to mention that Blur Mask and Blit material are both set in the Renderer, and i added the Blur feature together with the Post Process URP. Thank you.
이 리뷰가 도움이 되었나요?
0
0
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Unity logo

언어

어필리에이트 프로그램

멤버십링크 생성기어필리에이트 ID

Feedback

파트너 프로그램

협력사
Copyright © 2026 Unity Technologies
모든 가격은 부가가치세를 제외한 금액입니다.