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Edge Filter is a real-time edge detection package offering Sobel, Prewitt, Canny, and Laplace methods, helping enhance visual effects or identify object edge in graphics projects.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
2021.3.22f1
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描述

Edge Filter is a versatile package designed to provide a range of edge detection techniques including Sobel, Prewitt, Canny, and Laplacian of Gaussian (LoG). It’s highly customizable, allowing developers to tweak parameters for optimal performance in different use cases. This package is suitable for a variety of applications, from real-time rendering in games to post-processing effects in simulations and graphics projects. Whether you're looking to enhance visual effects, implement image processing, or detect contours in 3D models, Edge Filter offers the tools you need to integrate edge detection efficiently into your project.

技术细节
  • Multiple Edge Detection Algorithms: Includes Sobel, Prewitt, Canny, and Laplacian of Gaussian (LoG) filters for various edge detection needs.
  • Customizable Parameters: Fine-tune detection thresholds, kernel sizes, and filter parameters to achieve the desired results.
  • Optimized for Performance: Designed to work efficiently with both real-time and offline applications, minimizing computational overhead.
  • Seamless Integration: Easily integrates into your existing pipeline, whether in real-time rendering or post-processing workflows.
  • Cross-Platform Support: Works across different platforms, making it suitable for games, simulations, and graphics software.
  • Flexible Output: Provides edge maps or filtered images that can be used in further processing or rendered as visual effects.
使用 AI 制作

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Edge Detection Effect

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$19.99
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该资源受Unity资源商店退款政策约束。有关详细信息,请参见《最终用户许可协议》(EULA)中的第2.9.3节。
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
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文件大小
3.7 MB
最新版本
1.1
最新发布日期
2025年1月7日
原始 Unity 版本
2021.3.22
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