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Clean Outline URP is a simple post processing outline for Unity Universal render pipeline(URP)
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
6000.0.24f1
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2022.3.50f1
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2021.3.17f1
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描述

Clean Outline URP samples Depth and Normal data in post processing shader to create outlines.

Providing quite some parameters to tune the final outline result.

Friendly for low-poly games if you want a global outline effect instead of setting up outlines in materials for each object.

Support Unity 2023's new APIs.


Requires Unity 2020.x+ in URP

Supports PC/Mobile

Package contains simple example scene with very basic models. The fancy scenes in the preview pictures are just demonstration of the outline and not included in the examples.


Limitations :

- Cannot work with colors in sprites/images, as post processing requires Depth and Normal informations of 3D objects in scene.

- Transparent object can't have outlines, as in most cases their write depth is off by default.

- Post processing will affect all the colors on screen, if you want more detailed outlines for different objects, you might need to use outline shader for each object by excluding object normals.


技术细节

An outline shader included.

A script for outline renderer feature and custompass .

An example to see how it works.

Clean Outline URP

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许可证类型
文件大小
4.1 MB
最新版本
1.46
最新发布日期
2025年2月11日
原始 Unity 版本
2021.3.17
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