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k
Great for VRChat
19 days ago
killohmstreaming버전 3.8.0
This is the first non-particle fog asset I've found that works properly in VRChat. It works because the author provides a standalone shader with all settings as public variables. Having separate settings for sky and "ground based" fogs further increases its flexibility.
VRChat doesn't support unity C# scripting which a lot of lighting/atmosphere assets require. To get this particular asset working just requires a shader material to be applied to a sphere that surrounds the player and follows them (using a simple Udon script).
I'm very happy with it.
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0
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i
Good asset overall, but ..
a month ago
iibrahim99956이전 버전 3.7.0
I encountered a visual issue that I need help with.
There seems to be a problem with one of the effects, and I’d like to share a video showing the bug.
Could you please provide a Discord server or any communication channel so I can send the details?
I’d appreciate your support in help fixing this issue.
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0
0
First off I'll begin by saying this asset is awesome. Frankly the only things you need to make your game look AAA is this asset, a decent skybox some good color-grading (instead of some fancy complex assets out there).
But there're some weird design decisions taken by the dev for the sake of "ease of use" that result in this tool bugging out in editor. It tries to automatically look for main camera and change settings on it. This basically breaks the asset when working with additive scenes (Since those scenes won't have a camera on them). This is easy to fix by just some minor code changes, but that was kinda undocumented and annoying. I wish the dev takes note and fixes the asset to work more robustly in those use cases.
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2
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f
very qualified asset
3 months ago
fablesalive이전 버전 3.7.0
I wanted to thank developer.
please keep this asset always updated.
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t
Exactly as pictured AND great support
5 months ago
thatsoftboy이전 버전 3.6.1
I was very satisfied with this purchase. It is an affordable asset that is a performance-friendly fog, also a lot more simple and easy to implement than other more complex systems. On top of all that, a small issue I had was IMMEDIATELY addressed by the developer. So I can confidently recommend this asset!
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H
Good!
7 months ago
Hoglet_Interactive이전 버전 3.5.0
Easy to use, fast, good looking fog solution. Works great even on PlayStation 5.
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1
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T
Smooth and Impressive
8 months ago
TarzTheElder이전 버전 3.5.0
This asset delivers outstanding visual quality with great performance. I had some trouble integrating it with another asset, but after reaching out to the publisher, they provided a solution tailored to my case. Excellent support, highly recommended!
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1
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F
nearly forgot!
10 months ago
FormantAudio이전 버전 3.4.0
Man! for quick and easy to understand fog systems, this is super super cool. Drag and drop, on the character spheres and volumes makes not just fog but a bunch of other fx, easier to understand and how to implement correctly.
Super coolio stuff for the layman artist to use effectively.
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s
good for vr
a year ago
simonkingandaoking이전 버전 3.4.0
however i have another camera to render a record of gameplay on pc,and the fog isnt visible,is there any workaround
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a
Great asset for mobile and vr solution
a year ago
adrenoakash이전 버전 3.3.0
Great asset for unity urp works perfect with vr and AR project
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